- 29 Apr, 2024 26 commits
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Brendan Shanks authored
This makes builds reproducible, and matches the current MIDL behavior (except that MIDL's string representation will vary with the build machine timezone).
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Esme Povirk authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56590
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Ziqing Hui authored
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Ziqing Hui authored
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Ziqing Hui authored
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Ziqing Hui authored
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Ziqing Hui authored
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Ziqing Hui authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Alfred Agrell authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 28 Apr, 2024 2 commits
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Alexandre Julliard authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56598
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Alexandre Julliard authored
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- 27 Apr, 2024 2 commits
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Dmitry Timoshkov authored
This fixes Wine tests compilation with Visual Studio 10.0. Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
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Dmitry Timoshkov authored
This fixes Wine tests compilation with Visual Studio 10.0 CRT headers. Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
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- 26 Apr, 2024 10 commits
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Paul Gofman authored
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Esme Povirk authored
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Esme Povirk authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
Those parameters are not supported on multisample textures in the first place (basically, GL mandates ARB_sampler_objects for those). The combination COND_NP2 + ARB_texture_multisample is not expected to happen without wined3d configuration overrides.
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Matteo Bruni authored
In the same vein as e106bbdd.
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