- 02 Mar, 2007 4 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Hans Leidekker authored
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- 01 Mar, 2007 27 commits
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Jacek Caban authored
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Rob Shearman authored
Fixes compilation on *BSD systems.
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Huw Davies authored
wineps.drv: Many MacOSX generated ppd files don't include a *ColorDevice line. Treat these as if they were colour.
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Rob Shearman authored
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Rob Shearman authored
secur32: SealMessage and UnsealMessage are aliases of EncryptMessage and DecryptMessage respectively.
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Alexandre Julliard authored
(reported by Kai Blin).
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Alessandro Pignotti authored
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Alexander Nicolaysen Sørnes authored
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Bang Jun-Young authored
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Alexandre Julliard authored
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Aric Stewart authored
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Alexandre Julliard authored
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Alexander Farber authored
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Alexander Farber authored
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Paul Vriens authored
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Tomas Carnecky authored
winex11.drv: Spring cleanup in X11DRV_setup_opengl_visual, and added one new visual config (with aux buffers).
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
The hwstretch blit code creates a new texture each time it is called to back up the back buffer and releases it afterwards. It is more efficient to keep the texture and release it with the surface.
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Stefan Dösinger authored
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Jan Zerebecki authored
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Lei Zhang authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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- 28 Feb, 2007 9 commits
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Jacek Caban authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
OpenGL AUX buffers provide a way for offscreen rendering which is very similar to our back buffer "offscreen" rendering emulation. Not all card support aux buffers, but if they are available they are a nice present which is easy to use.
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