- 22 Jul, 2008 7 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
This happened to work because most cards have the same amount of pshader and vshader constants, but for some reason this doesn't hold true on this macbook pro here, which lead to a crash due to heap corruption
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Stefan Dösinger authored
Some drivers(the open source ones most notably) cannot satisfy all possible D3D formats. This doesn't mean we should fall back to the emergency fallback instantly. Instead, try to loosen the requirements step by step.
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Huw Davies authored
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Francois Gouget authored
Also follow the naming convention for the 'xxx-config' variables.
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Francois Gouget authored
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- 21 Jul, 2008 33 commits
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Lei Zhang authored
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Roy Shea authored
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Roy Shea authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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Huw Davies authored
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Huw Davies authored
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Alexandre Julliard authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Reece Dunn authored
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Reece Dunn authored
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Reece Dunn authored
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Reece Dunn authored
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Reece Dunn authored
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Reece Dunn authored
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Mathias Kosch authored
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Detlef Riekenberg authored
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Frans Kool authored
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Dan Kegel authored
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Lei Zhang authored
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Lei Zhang authored
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Lei Zhang authored
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Vincent Povirk authored
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Vincent Povirk authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Kirill K. Smirnov authored
shell32: Avoid usage of undefined xdg_results variable, since XDG_UserDirLookup() always corrupts it.
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Dmitry Timoshkov authored
This reverts commit 3cbd9639.
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Dmitry Timoshkov authored
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Alexandre Julliard authored
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Francois Gouget authored
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