1. 26 Oct, 2015 1 commit
  2. 20 Oct, 2015 1 commit
  3. 27 Aug, 2015 1 commit
  4. 11 Mar, 2015 1 commit
  5. 27 Oct, 2011 1 commit
  6. 20 Sep, 2010 2 commits
  7. 23 Sep, 2008 1 commit
  8. 03 Jan, 2008 1 commit
  9. 21 May, 2007 1 commit
  10. 18 Jan, 2007 1 commit
  11. 23 May, 2006 1 commit
  12. 04 Jun, 2003 1 commit
  13. 04 Jan, 2003 1 commit
  14. 02 Jan, 2003 1 commit
    • Raphael Junqueira's avatar
      - integration with DrawPrimitive · 559b1069
      Raphael Junqueira authored
      - remove non-esthetic c++ comments into c comments block ;)
      - more more debug
      - indent, cleanups
      - trying to use DIFFUSE and SPECULAR for vertex shader
      - many fixes
      - integration with Jason's texture patch
      559b1069
  15. 18 Dec, 2002 1 commit
  16. 17 Dec, 2002 1 commit
    • Raphael Junqueira's avatar
      - some D3D8 fixes · e31ae926
      Raphael Junqueira authored
      - beginning of shaders support (Vertex and Pixel Shaders 1.1 on
        DirectX8)
      - beginning of D3DX8 support the D3D8 utility API (very basic, only
        the core header)
      e31ae926
  17. 27 Sep, 2002 1 commit
  18. 21 Sep, 2002 1 commit
  19. 12 Sep, 2002 1 commit