- 22 May, 2023 11 commits
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Zebediah Figura authored
Needed by the Microsoft Silverlight configuration tool. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=36230
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Zebediah Figura authored
Needed by the Microsoft Silverlight configuration tool. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=36230
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Zebediah Figura authored
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Zebediah Figura authored
Needed by the Microsoft Silverlight configuration tool. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=36230
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Bartosz Kosiorek authored
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Hans Leidekker authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54960
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Rémi Bernon authored
Some applications create a IDirectInput and IDirectInputDevice instance from their DllMain procedure, and starting the thread on the first user creation and waiting for it to start will deadlock on the loader lock. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54916
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Rémi Bernon authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54917
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Jinoh Kang authored
Fixes: 8ae0c308 Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54965
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- 19 May, 2023 28 commits
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Brendan Shanks authored
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Rémi Bernon authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54917
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Rémi Bernon authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54917
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Rémi Bernon authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54917
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Rémi Bernon authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54917
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Zebediah Figura authored
user32/tests: Do not stop checking the message list when skipping an optional or unsupported message. This was either added by accident, or in an attempt to stop checking the message list once we hit a winevent hook todo [and accidentally given too wide of a scope]. However, the same commit also uses a global counter to ensure that only one winevent todo is printed, so we don't need to break in the first hunk anyway. For trailing winevent todos, there is no global counter, so instead move the goto inside the if block. Fixes: a72bffe7 The test marked todo here was broken by 33617af8, which was hidden due to the above commit.
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Zebediah Figura authored
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Zebediah Figura authored
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Zebediah Figura authored
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Zebediah Figura authored
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Zebediah Figura authored
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Zebediah Figura authored
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Zebediah Figura authored
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Mohamad Al-Jaf authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54955
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Rémi Bernon authored
And move its definition to ime.c.
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Piotr Caban authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54936
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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- 18 May, 2023 1 commit
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Sebastian Mayr authored
In d3d8, setting texture filters to invalid values does not yield an error when calling IDirect3DDevice8::ValidateDevice. Some applications, such as Worms Blast, rely on this behaviour. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54898
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