- 07 Sep, 2011 26 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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André Hentschel authored
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Francois Gouget authored
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Hwang YunSong authored
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Hwang YunSong authored
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Frédéric Delanoy authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Christian Costa authored
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Christian Costa authored
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Alistair Leslie-Hughes authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
The actual swapchain implementation ignores the swap effect and always does a copy anyway, but this makes it consistent with ddraw_attach_d3d_device().
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Henri Verbeet authored
Update ddraw_attach_d3d_device() for consistency.
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Henri Verbeet authored
This allows us to actually take the "override" parameter into account. Plain back -> front flips will be detected in wined3d_surface_flip() and will still be handled by wined3d_swapchain_present().
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- 06 Sep, 2011 14 commits
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André Hentschel authored
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Octavian Voicu authored
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Aric Stewart authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Jacek Caban authored
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Jacek Caban authored
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Bernhard Loos authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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