- 01 Jun, 2009 39 commits
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Eric Pouech authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Stefan Leichter authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
winhlp32: Make use of the hlpfile for the running macro to handle correctly some macro implementations.
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Alexandre Julliard authored
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Vitaliy Margolen authored
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Yuriy Kaminskiy authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Eric Pouech authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Aurimas Fišeras authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Enabling the NV extensions occupies a temp register for some reason. Avoid needlessly enabling it.
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Stefan Dösinger authored
Otherwise the Nvidia assembler needs one temp reg.
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Stefan Dösinger authored
This reverts patch ba35760f. The original patch did not achive its goal, because CMP is a macro that is expanded to SLT, SGE, MUL, MAD, at least on nvidia hardware. To make matters worse, it uses a temporary register, and the assembler usually is not clever enough to find a free temporary from the shader code. If we generate the code outselves we can pick one of our temps for this job.
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Stefan Dösinger authored
This removes another reason to declare TA, TB and TC.
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Alexandre Julliard authored
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- 30 May, 2009 1 commit
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Alexandre Julliard authored
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