- 25 Mar, 2009 3 commits
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Austin English authored
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Paul Vriens authored
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Paul Vriens authored
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- 24 Mar, 2009 37 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Lei Zhang authored
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Vincent Povirk authored
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Kirill K. Smirnov authored
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Austin English authored
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Hans Leidekker authored
A custom action in the sp1 installer passes this value.
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Hans Leidekker authored
Fix for office 2007 sp1 installer.
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Rob Shearman authored
Add tests for these protocol sequences and for ncacn_ip_tcp.
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Rob Shearman authored
services: Always initialise the out buffer in svcctl_QueryServiceStatusEx and svcctl_QueryServiceConfig2W.
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Rob Shearman authored
services: svcctl_GetServiceDisplayNameW and svcctl_GetServiceKeyNameW should have string attribute on output buffer. They also should not have two parameters for specifying the size of the buffer. The buffer size should also not include in the nul-terminating character.
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Rob Shearman authored
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Rob Shearman authored
The ref count will be released by SC_RPC_HANDLE_destroy when the returned handle is destroyed. Change svcctl_OpenServiceW to use InterlockedIncrement to increment the ref count since the service is in the database and therefore could be shared and SC_RPC_HANDLE_destroy doesn't take the scmdatabase lock when decrementing the ref count.
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Michael Stefaniuc authored
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Paul Vriens authored
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Henri Verbeet authored
Based on a patch by Louis Lenders. Although MSDN claims this should be in shell32, it really is in shdocvw.
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Henri Verbeet authored
This should be the last unnecessary getFormatDescEntry() call.
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Henri Verbeet authored
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Henri Verbeet authored
Rather than looking it up all the time.
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Henri Verbeet authored
We can use the information from format_desc instead.
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Henri Verbeet authored
As far as I can tell nothing depends on this being 1, and there's some code that checks for WINED3DFMT_UNKNOWN and uses 0 for the byte count in that case.
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Henri Verbeet authored
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Henri Verbeet authored
This mostly just reduces the nesting to something more sane.
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Henri Verbeet authored
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Henri Verbeet authored
Comparing gl_shaders against NULL after potentially dereferencing it a few lines earlier probably confuses Coverity. Checking num_gl_shaders instead should avoid this.
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Alexandre Julliard authored
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