- 20 Oct, 2008 27 commits
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Henri Verbeet authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
wined3d: ActivateContext caused a lot of recursive ENTER_GL calls while it is especially dangerous in here as this function can indirectly trigger GDI calls.
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Alexandre Julliard authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Rob Shearman authored
include: Fix the level of indirection for the umd_version parameter of the CheckInterfaceSupport method of IDXGIAdapter.
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Rob Shearman authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Austin English authored
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Ricardo Filipe authored
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Andrew Talbot authored
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- 18 Oct, 2008 13 commits
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Vitaliy Margolen authored
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Rob Shearman authored
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Rob Shearman authored
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Dylan Smith authored
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Dylan Smith authored
Test to verify that the scrollbar does need to be shown or hidden while redraw is disabled.
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Dylan Smith authored
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Dylan Smith authored
There were some notifications that weren't sent in ME_UpdateRepaint while redraw was disabled, so this verifies that they are not sent with redraw disabled.
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