- 02 Jan, 2003 40 commits
-
-
Christian Costa authored
Implements GetVertexBufferDesc. Remove some useless FIXME.
-
Lionel Ulmer authored
- new rendering states supported
-
Lionel Ulmer authored
-
Lionel Ulmer authored
- handle palette change of loaded textures - some changes in the ExecuteBuffer
-
Lionel Ulmer authored
- added support for the DEPTH_FILL BLT - set by defaut perspective correction to nicest. - decrease the limit where 'w' is ignored
-
Lionel Ulmer authored
-
Christian Costa authored
-
Lionel Ulmer authored
-
Lionel Ulmer authored
-
Lionel Ulmer authored
- semi-stubbed ValidateTexture - fixed some errors in logging
-
Lionel Ulmer authored
-
Lionel Ulmer authored
-
Lionel Ulmer authored
- disable fogging in the XYZRHW case - various other small fixes
-
Lionel Ulmer authored
-
Lionel Ulmer authored
-
Lionel Ulmer authored
-
Lionel Ulmer authored
device.
-
Dmitry Timoshkov authored
-
Alexandre Julliard authored
-
Patrik Stridvall authored
-
Jeff Smith authored
flags and shared object file naming.
-
Patrik Stridvall authored
- Minor improvement and bug fixes.
-
Alberto Massari authored
-
Alberto Massari authored
-
Dimitrie O. Paun authored
Quite a few micro cleanups, code should be simpler to follow.
-
Dimitrie O. Paun authored
New -V option to display the version. Do not link -lc, screws up linking, just get the default.
-
Eric Pouech authored
-
Raphael Junqueira authored
- remove non-esthetic c++ comments into c comments block ;) - more more debug - indent, cleanups - trying to use DIFFUSE and SPECULAR for vertex shader - many fixes - integration with Jason's texture patch
-
Lionel Ulmer authored
-
Lionel Ulmer authored
-
Eric Pouech authored
unpreparation was successful.
-
Eric Pouech authored
-
Dominik Strasser authored
-
Marcus Meissner authored
PICTYPE_NONE has width/height 0.
-
Rein Klazes authored
previously opened AVI clip when there isn't one.
-
Andreas Mohr authored
Added Win XP as a listed Windows version.
-
Gerald Pfeifer authored
-
Francois Gouget authored
additional explicitly interactive tests. Modify the winmm test to use WINETEST_INTERACTIVE.
-
Alberto Massari authored
the key is already registered.
-
Duane Clark authored
-