- 03 Mar, 2008 3 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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- 18 Dec, 2007 1 commit
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Peter Beutner authored
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- 07 Aug, 2006 1 commit
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H. Verbeet authored
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- 16 Jun, 2006 1 commit
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Louis. Lenders authored
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- 26 May, 2006 1 commit
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Phil Costin authored
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- 23 Aug, 2005 1 commit
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Oliver Stieber authored
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- 01 Jul, 2003 1 commit
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Raphael Junqueira authored
- a lot of stubs for d3d9.dll
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- 04 Jun, 2003 1 commit
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Raphael Junqueira authored
- pixel shader code split into a new "COM object" (as done before for vertex shader) - some fixes on Validate* functions call types - add pixel shader (ie fragment_program) detection on caps code
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- 20 Mar, 2003 1 commit
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Alexandre Julliard authored
names in spec files.
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- 02 Jan, 2003 1 commit
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Raphael Junqueira authored
- remove non-esthetic c++ comments into c comments block ;) - more more debug - indent, cleanups - trying to use DIFFUSE and SPECULAR for vertex shader - many fixes - integration with Jason's texture patch
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- 04 Nov, 2002 1 commit
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Alexandre Julliard authored
'init' spec file declarations.
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- 27 Sep, 2002 1 commit
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Jason Edmeades authored
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- 25 Jun, 2002 1 commit
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Sylvain Petreolle authored
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