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Tony Wasserka authored
d3dx9: Black out pixels which are outside the source rect in D3DXLoadSurfaceFromMemory if no stretching is used.
18b89169
d3dx9: Black out pixels which are outside the source rect in D3DXLoadSurfaceFromMemory if no stretching is used.
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asmparser.c | Loading commit data... | |
asmshader.l | Loading commit data... | |
asmshader.y | Loading commit data... | |
asmutils.c | Loading commit data... | |
bytecodewriter.c | Loading commit data... | |
core.c | Loading commit data... | |
d3dx9_36.spec | Loading commit data... | |
d3dx9_36_main.c | Loading commit data... | |
d3dx9_36_private.h | Loading commit data... | |
effect.c | Loading commit data... | |
font.c | Loading commit data... | |
line.c | Loading commit data... | |
math.c | Loading commit data... | |
mesh.c | Loading commit data... | |
shader.c | Loading commit data... | |
sprite.c | Loading commit data... | |
surface.c | Loading commit data... | |
texture.c | Loading commit data... | |
util.c | Loading commit data... | |
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