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Andrew Eikum authored
PulseAudio doesn't make any buffer size guarantees. With some hardware and some configurations, PulseAudio will fail to allocate the full buffer requested by the application. So, we have to store the data within winepulse until there is enough room in the PulseAudio buffer to accept it. Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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