Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
M
mpd
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Иван Мажукин
mpd
Commits
cf348f9f
Commit
cf348f9f
authored
Apr 26, 2019
by
Max Kellermann
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
decoder/Control: pass std::unique_lock<> to Cond::wait()
parent
23d56cb6
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
68 additions
and
62 deletions
+68
-62
Bridge.cxx
src/decoder/Bridge.cxx
+4
-4
Control.cxx
src/decoder/Control.cxx
+10
-9
Control.hxx
src/decoder/Control.hxx
+14
-12
Thread.cxx
src/decoder/Thread.cxx
+2
-2
Thread.cxx
src/player/Thread.cxx
+38
-35
No files found.
src/decoder/Bridge.cxx
View file @
cf348f9f
...
@@ -74,10 +74,10 @@ DecoderBridge::CheckCancelRead() const noexcept
...
@@ -74,10 +74,10 @@ DecoderBridge::CheckCancelRead() const noexcept
* one.
* one.
*/
*/
static
DecoderCommand
static
DecoderCommand
need_chunks
(
DecoderControl
&
dc
)
noexcept
NeedChunks
(
DecoderControl
&
dc
,
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
if
(
dc
.
command
==
DecoderCommand
::
NONE
)
if
(
dc
.
command
==
DecoderCommand
::
NONE
)
dc
.
Wait
();
dc
.
Wait
(
lock
);
return
dc
.
command
;
return
dc
.
command
;
}
}
...
@@ -85,8 +85,8 @@ need_chunks(DecoderControl &dc) noexcept
...
@@ -85,8 +85,8 @@ need_chunks(DecoderControl &dc) noexcept
static
DecoderCommand
static
DecoderCommand
LockNeedChunks
(
DecoderControl
&
dc
)
noexcept
LockNeedChunks
(
DecoderControl
&
dc
)
noexcept
{
{
const
std
::
lock_guard
<
Mutex
>
protect
(
dc
.
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
dc
.
mutex
);
return
need_chunks
(
dc
);
return
NeedChunks
(
dc
,
lock
);
}
}
MusicChunk
*
MusicChunk
*
...
...
src/decoder/Control.cxx
View file @
cf348f9f
...
@@ -39,12 +39,12 @@ DecoderControl::~DecoderControl() noexcept
...
@@ -39,12 +39,12 @@ DecoderControl::~DecoderControl() noexcept
}
}
void
void
DecoderControl
::
WaitForDecoder
()
noexcept
DecoderControl
::
WaitForDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
assert
(
!
client_is_waiting
);
assert
(
!
client_is_waiting
);
client_is_waiting
=
true
;
client_is_waiting
=
true
;
client_cond
.
wait
(
mutex
);
client_cond
.
wait
(
lock
);
assert
(
client_is_waiting
);
assert
(
client_is_waiting
);
client_is_waiting
=
false
;
client_is_waiting
=
false
;
...
@@ -88,7 +88,8 @@ DecoderControl::IsCurrentSong(const DetachedSong &_song) const noexcept
...
@@ -88,7 +88,8 @@ DecoderControl::IsCurrentSong(const DetachedSong &_song) const noexcept
}
}
void
void
DecoderControl
::
Start
(
std
::
unique_ptr
<
DetachedSong
>
_song
,
DecoderControl
::
Start
(
std
::
unique_lock
<
Mutex
>
&
lock
,
std
::
unique_ptr
<
DetachedSong
>
_song
,
SongTime
_start_time
,
SongTime
_end_time
,
SongTime
_start_time
,
SongTime
_end_time
,
MusicBuffer
&
_buffer
,
MusicBuffer
&
_buffer
,
std
::
shared_ptr
<
MusicPipe
>
_pipe
)
noexcept
std
::
shared_ptr
<
MusicPipe
>
_pipe
)
noexcept
...
@@ -103,25 +104,25 @@ DecoderControl::Start(std::unique_ptr<DetachedSong> _song,
...
@@ -103,25 +104,25 @@ DecoderControl::Start(std::unique_ptr<DetachedSong> _song,
pipe
=
std
::
move
(
_pipe
);
pipe
=
std
::
move
(
_pipe
);
ClearError
();
ClearError
();
SynchronousCommandLocked
(
DecoderCommand
::
START
);
SynchronousCommandLocked
(
lock
,
DecoderCommand
::
START
);
}
}
void
void
DecoderControl
::
Stop
()
noexcept
DecoderControl
::
Stop
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
if
(
command
!=
DecoderCommand
::
NONE
)
if
(
command
!=
DecoderCommand
::
NONE
)
/* Attempt to cancel the current command. If it's too
/* Attempt to cancel the current command. If it's too
late and the decoder thread is already executing
late and the decoder thread is already executing
the old command, we'll call STOP again in this
the old command, we'll call STOP again in this
function (see below). */
function (see below). */
SynchronousCommandLocked
(
DecoderCommand
::
STOP
);
SynchronousCommandLocked
(
lock
,
DecoderCommand
::
STOP
);
if
(
state
!=
DecoderState
::
STOP
&&
state
!=
DecoderState
::
ERROR
)
if
(
state
!=
DecoderState
::
STOP
&&
state
!=
DecoderState
::
ERROR
)
SynchronousCommandLocked
(
DecoderCommand
::
STOP
);
SynchronousCommandLocked
(
lock
,
DecoderCommand
::
STOP
);
}
}
void
void
DecoderControl
::
Seek
(
SongTime
t
)
DecoderControl
::
Seek
(
std
::
unique_lock
<
Mutex
>
&
lock
,
SongTime
t
)
{
{
assert
(
state
!=
DecoderState
::
START
);
assert
(
state
!=
DecoderState
::
START
);
assert
(
state
!=
DecoderState
::
ERROR
);
assert
(
state
!=
DecoderState
::
ERROR
);
...
@@ -145,7 +146,7 @@ DecoderControl::Seek(SongTime t)
...
@@ -145,7 +146,7 @@ DecoderControl::Seek(SongTime t)
seek_time
=
t
;
seek_time
=
t
;
seek_error
=
false
;
seek_error
=
false
;
SynchronousCommandLocked
(
DecoderCommand
::
SEEK
);
SynchronousCommandLocked
(
lock
,
DecoderCommand
::
SEEK
);
if
(
seek_error
)
if
(
seek_error
)
throw
std
::
runtime_error
(
"Decoder failed to seek"
);
throw
std
::
runtime_error
(
"Decoder failed to seek"
);
...
...
src/decoder/Control.hxx
View file @
cf348f9f
...
@@ -207,8 +207,8 @@ public:
...
@@ -207,8 +207,8 @@ public:
* is only valid in the decoder thread. The object must be locked
* is only valid in the decoder thread. The object must be locked
* prior to calling this function.
* prior to calling this function.
*/
*/
void
Wait
()
noexcept
{
void
Wait
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
cond
.
wait
(
mutex
);
cond
.
wait
(
lock
);
}
}
/**
/**
...
@@ -218,7 +218,7 @@ public:
...
@@ -218,7 +218,7 @@ public:
*
*
* Caller must hold the lock.
* Caller must hold the lock.
*/
*/
void
WaitForDecoder
()
noexcept
;
void
WaitForDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
bool
IsIdle
()
const
noexcept
{
bool
IsIdle
()
const
noexcept
{
return
state
==
DecoderState
::
STOP
||
return
state
==
DecoderState
::
STOP
||
...
@@ -318,9 +318,9 @@ private:
...
@@ -318,9 +318,9 @@ private:
* To be called from the client thread. Caller must lock the
* To be called from the client thread. Caller must lock the
* object.
* object.
*/
*/
void
WaitCommandLocked
()
noexcept
{
void
WaitCommandLocked
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
while
(
command
!=
DecoderCommand
::
NONE
)
while
(
command
!=
DecoderCommand
::
NONE
)
WaitForDecoder
();
WaitForDecoder
(
lock
);
}
}
/**
/**
...
@@ -330,10 +330,11 @@ private:
...
@@ -330,10 +330,11 @@ private:
* To be called from the client thread. Caller must lock the
* To be called from the client thread. Caller must lock the
* object.
* object.
*/
*/
void
SynchronousCommandLocked
(
DecoderCommand
cmd
)
noexcept
{
void
SynchronousCommandLocked
(
std
::
unique_lock
<
Mutex
>
&
lock
,
DecoderCommand
cmd
)
noexcept
{
command
=
cmd
;
command
=
cmd
;
Signal
();
Signal
();
WaitCommandLocked
();
WaitCommandLocked
(
lock
);
}
}
/**
/**
...
@@ -344,9 +345,9 @@ private:
...
@@ -344,9 +345,9 @@ private:
* object.
* object.
*/
*/
void
LockSynchronousCommand
(
DecoderCommand
cmd
)
noexcept
{
void
LockSynchronousCommand
(
DecoderCommand
cmd
)
noexcept
{
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
ClearError
();
ClearError
();
SynchronousCommandLocked
(
cmd
);
SynchronousCommandLocked
(
lock
,
cmd
);
}
}
void
LockAsynchronousCommand
(
DecoderCommand
cmd
)
noexcept
{
void
LockAsynchronousCommand
(
DecoderCommand
cmd
)
noexcept
{
...
@@ -382,7 +383,8 @@ public:
...
@@ -382,7 +383,8 @@ public:
* @param pipe the pipe which receives the decoded chunks (owned by
* @param pipe the pipe which receives the decoded chunks (owned by
* the caller)
* the caller)
*/
*/
void
Start
(
std
::
unique_ptr
<
DetachedSong
>
song
,
void
Start
(
std
::
unique_lock
<
Mutex
>
&
lock
,
std
::
unique_ptr
<
DetachedSong
>
song
,
SongTime
start_time
,
SongTime
end_time
,
SongTime
start_time
,
SongTime
end_time
,
MusicBuffer
&
buffer
,
MusicBuffer
&
buffer
,
std
::
shared_ptr
<
MusicPipe
>
pipe
)
noexcept
;
std
::
shared_ptr
<
MusicPipe
>
pipe
)
noexcept
;
...
@@ -390,14 +392,14 @@ public:
...
@@ -390,14 +392,14 @@ public:
/**
/**
* Caller must lock the object.
* Caller must lock the object.
*/
*/
void
Stop
()
noexcept
;
void
Stop
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
/**
* Throws #std::runtime_error on error.
* Throws #std::runtime_error on error.
*
*
* Caller must lock the object.
* Caller must lock the object.
*/
*/
void
Seek
(
SongTime
t
);
void
Seek
(
std
::
unique_lock
<
Mutex
>
&
lock
,
SongTime
t
);
void
Quit
()
noexcept
;
void
Quit
()
noexcept
;
...
...
src/decoder/Thread.cxx
View file @
cf348f9f
...
@@ -487,7 +487,7 @@ DecoderControl::RunThread() noexcept
...
@@ -487,7 +487,7 @@ DecoderControl::RunThread() noexcept
{
{
SetThreadName
(
"decoder"
);
SetThreadName
(
"decoder"
);
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
mutex
);
do
{
do
{
assert
(
state
==
DecoderState
::
STOP
||
assert
(
state
==
DecoderState
::
STOP
||
...
@@ -528,7 +528,7 @@ DecoderControl::RunThread() noexcept
...
@@ -528,7 +528,7 @@ DecoderControl::RunThread() noexcept
break
;
break
;
case
DecoderCommand
:
:
NONE
:
case
DecoderCommand
:
:
NONE
:
Wait
();
Wait
(
lock
);
break
;
break
;
}
}
}
while
(
command
!=
DecoderCommand
::
NONE
||
!
quit
);
}
while
(
command
!=
DecoderCommand
::
NONE
||
!
quit
);
...
...
src/player/Thread.cxx
View file @
cf348f9f
...
@@ -222,7 +222,8 @@ private:
...
@@ -222,7 +222,8 @@ private:
*
*
* Caller must lock the mutex.
* Caller must lock the mutex.
*/
*/
void
StartDecoder
(
std
::
shared_ptr
<
MusicPipe
>
pipe
)
noexcept
;
void
StartDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
,
std
::
shared_ptr
<
MusicPipe
>
pipe
)
noexcept
;
/**
/**
* The decoder has acknowledged the "START" command (see
* The decoder has acknowledged the "START" command (see
...
@@ -235,14 +236,14 @@ private:
...
@@ -235,14 +236,14 @@ private:
* @return false if the decoder has failed, true on success
* @return false if the decoder has failed, true on success
* (though the decoder startup may or may not yet be finished)
* (though the decoder startup may or may not yet be finished)
*/
*/
bool
CheckDecoderStartup
()
noexcept
;
bool
CheckDecoderStartup
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
/**
* Stop the decoder and clears (and frees) its music pipe.
* Stop the decoder and clears (and frees) its music pipe.
*
*
* Caller must lock the mutex.
* Caller must lock the mutex.
*/
*/
void
StopDecoder
()
noexcept
;
void
StopDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
/**
* Is the decoder still busy on the same song as the player?
* Is the decoder still busy on the same song as the player?
...
@@ -275,7 +276,8 @@ private:
...
@@ -275,7 +276,8 @@ private:
*
*
* @return false if the decoder has failed
* @return false if the decoder has failed
*/
*/
bool
SeekDecoder
(
SongTime
seek_time
)
noexcept
;
bool
SeekDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
,
SongTime
seek_time
)
noexcept
;
/**
/**
* This is the handler for the #PlayerCommand::SEEK command.
* This is the handler for the #PlayerCommand::SEEK command.
...
@@ -284,7 +286,7 @@ private:
...
@@ -284,7 +286,7 @@ private:
*
*
* @return false if the decoder has failed
* @return false if the decoder has failed
*/
*/
bool
SeekDecoder
()
noexcept
;
bool
SeekDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
void
CancelPendingSeek
()
noexcept
{
void
CancelPendingSeek
()
noexcept
{
pending_seek
=
SongTime
::
zero
();
pending_seek
=
SongTime
::
zero
();
...
@@ -342,7 +344,7 @@ private:
...
@@ -342,7 +344,7 @@ private:
*
*
* @return false to stop playback
* @return false to stop playback
*/
*/
bool
ProcessCommand
()
noexcept
;
bool
ProcessCommand
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
;
/**
/**
* This is called at the border between two songs: the audio output
* This is called at the border between two songs: the audio output
...
@@ -363,7 +365,8 @@ public:
...
@@ -363,7 +365,8 @@ public:
};
};
void
void
Player
::
StartDecoder
(
std
::
shared_ptr
<
MusicPipe
>
_pipe
)
noexcept
Player
::
StartDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
,
std
::
shared_ptr
<
MusicPipe
>
_pipe
)
noexcept
{
{
assert
(
queued
||
pc
.
command
==
PlayerCommand
::
SEEK
);
assert
(
queued
||
pc
.
command
==
PlayerCommand
::
SEEK
);
assert
(
pc
.
next_song
!=
nullptr
);
assert
(
pc
.
next_song
!=
nullptr
);
...
@@ -373,17 +376,17 @@ Player::StartDecoder(std::shared_ptr<MusicPipe> _pipe) noexcept
...
@@ -373,17 +376,17 @@ Player::StartDecoder(std::shared_ptr<MusicPipe> _pipe) noexcept
SongTime
start_time
=
pc
.
next_song
->
GetStartTime
()
+
pc
.
seek_time
;
SongTime
start_time
=
pc
.
next_song
->
GetStartTime
()
+
pc
.
seek_time
;
dc
.
Start
(
std
::
make_unique
<
DetachedSong
>
(
*
pc
.
next_song
),
dc
.
Start
(
lock
,
std
::
make_unique
<
DetachedSong
>
(
*
pc
.
next_song
),
start_time
,
pc
.
next_song
->
GetEndTime
(),
start_time
,
pc
.
next_song
->
GetEndTime
(),
buffer
,
std
::
move
(
_pipe
));
buffer
,
std
::
move
(
_pipe
));
}
}
void
void
Player
::
StopDecoder
()
noexcept
Player
::
StopDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
const
PlayerControl
::
ScopeOccupied
occupied
(
pc
);
const
PlayerControl
::
ScopeOccupied
occupied
(
pc
);
dc
.
Stop
();
dc
.
Stop
(
lock
);
if
(
dc
.
pipe
!=
nullptr
)
{
if
(
dc
.
pipe
!=
nullptr
)
{
/* clear and free the decoder pipe */
/* clear and free the decoder pipe */
...
@@ -500,8 +503,8 @@ Player::OpenOutput() noexcept
...
@@ -500,8 +503,8 @@ Player::OpenOutput() noexcept
return
true
;
return
true
;
}
}
bool
inline
bool
Player
::
CheckDecoderStartup
()
noexcept
Player
::
CheckDecoderStartup
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
assert
(
decoder_starting
);
assert
(
decoder_starting
);
...
@@ -534,7 +537,7 @@ Player::CheckDecoderStartup() noexcept
...
@@ -534,7 +537,7 @@ Player::CheckDecoderStartup() noexcept
if
(
pending_seek
>
SongTime
::
zero
())
{
if
(
pending_seek
>
SongTime
::
zero
())
{
assert
(
pc
.
seeking
);
assert
(
pc
.
seeking
);
bool
success
=
SeekDecoder
(
pending_seek
);
bool
success
=
SeekDecoder
(
lock
,
pending_seek
);
pc
.
seeking
=
false
;
pc
.
seeking
=
false
;
pc
.
ClientSignal
();
pc
.
ClientSignal
();
if
(
!
success
)
if
(
!
success
)
...
@@ -562,14 +565,14 @@ Player::CheckDecoderStartup() noexcept
...
@@ -562,14 +565,14 @@ Player::CheckDecoderStartup() noexcept
}
else
{
}
else
{
/* the decoder is not yet ready; wait
/* the decoder is not yet ready; wait
some more */
some more */
dc
.
WaitForDecoder
();
dc
.
WaitForDecoder
(
lock
);
return
true
;
return
true
;
}
}
}
}
bool
bool
Player
::
SeekDecoder
(
SongTime
seek_time
)
noexcept
Player
::
SeekDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
,
SongTime
seek_time
)
noexcept
{
{
assert
(
song
);
assert
(
song
);
assert
(
!
decoder_starting
);
assert
(
!
decoder_starting
);
...
@@ -583,7 +586,7 @@ Player::SeekDecoder(SongTime seek_time) noexcept
...
@@ -583,7 +586,7 @@ Player::SeekDecoder(SongTime seek_time) noexcept
try
{
try
{
const
PlayerControl
::
ScopeOccupied
occupied
(
pc
);
const
PlayerControl
::
ScopeOccupied
occupied
(
pc
);
dc
.
Seek
(
song
->
GetStartTime
()
+
seek_time
);
dc
.
Seek
(
lock
,
song
->
GetStartTime
()
+
seek_time
);
}
catch
(...)
{
}
catch
(...)
{
/* decoder failure */
/* decoder failure */
pc
.
SetError
(
PlayerError
::
DECODER
,
std
::
current_exception
());
pc
.
SetError
(
PlayerError
::
DECODER
,
std
::
current_exception
());
...
@@ -595,7 +598,7 @@ Player::SeekDecoder(SongTime seek_time) noexcept
...
@@ -595,7 +598,7 @@ Player::SeekDecoder(SongTime seek_time) noexcept
}
}
inline
bool
inline
bool
Player
::
SeekDecoder
()
noexcept
Player
::
SeekDecoder
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
assert
(
pc
.
next_song
!=
nullptr
);
assert
(
pc
.
next_song
!=
nullptr
);
...
@@ -612,14 +615,14 @@ Player::SeekDecoder() noexcept
...
@@ -612,14 +615,14 @@ Player::SeekDecoder() noexcept
/* the decoder is already decoding the "next" song -
/* the decoder is already decoding the "next" song -
stop it and start the previous song again */
stop it and start the previous song again */
StopDecoder
();
StopDecoder
(
lock
);
/* clear music chunks which might still reside in the
/* clear music chunks which might still reside in the
pipe */
pipe */
pipe
->
Clear
();
pipe
->
Clear
();
/* re-start the decoder */
/* re-start the decoder */
StartDecoder
(
pipe
);
StartDecoder
(
lock
,
pipe
);
ActivateDecoder
();
ActivateDecoder
();
pc
.
seeking
=
true
;
pc
.
seeking
=
true
;
...
@@ -650,7 +653,7 @@ Player::SeekDecoder() noexcept
...
@@ -650,7 +653,7 @@ Player::SeekDecoder() noexcept
}
else
{
}
else
{
/* send the SEEK command */
/* send the SEEK command */
if
(
!
SeekDecoder
(
pc
.
seek_time
))
{
if
(
!
SeekDecoder
(
lock
,
pc
.
seek_time
))
{
pc
.
CommandFinished
();
pc
.
CommandFinished
();
return
false
;
return
false
;
}
}
...
@@ -668,7 +671,7 @@ Player::SeekDecoder() noexcept
...
@@ -668,7 +671,7 @@ Player::SeekDecoder() noexcept
}
}
inline
bool
inline
bool
Player
::
ProcessCommand
()
noexcept
Player
::
ProcessCommand
(
std
::
unique_lock
<
Mutex
>
&
lock
)
noexcept
{
{
switch
(
pc
.
command
)
{
switch
(
pc
.
command
)
{
case
PlayerCommand
:
:
NONE
:
case
PlayerCommand
:
:
NONE
:
...
@@ -697,7 +700,7 @@ Player::ProcessCommand() noexcept
...
@@ -697,7 +700,7 @@ Player::ProcessCommand() noexcept
pc
.
CommandFinished
();
pc
.
CommandFinished
();
if
(
dc
.
IsIdle
())
if
(
dc
.
IsIdle
())
StartDecoder
(
std
::
make_shared
<
MusicPipe
>
());
StartDecoder
(
lock
,
std
::
make_shared
<
MusicPipe
>
());
break
;
break
;
...
@@ -720,7 +723,7 @@ Player::ProcessCommand() noexcept
...
@@ -720,7 +723,7 @@ Player::ProcessCommand() noexcept
break
;
break
;
case
PlayerCommand
:
:
SEEK
:
case
PlayerCommand
:
:
SEEK
:
return
SeekDecoder
();
return
SeekDecoder
(
lock
);
case
PlayerCommand
:
:
CANCEL
:
case
PlayerCommand
:
:
CANCEL
:
if
(
pc
.
next_song
==
nullptr
)
if
(
pc
.
next_song
==
nullptr
)
...
@@ -732,7 +735,7 @@ Player::ProcessCommand() noexcept
...
@@ -732,7 +735,7 @@ Player::ProcessCommand() noexcept
if
(
IsDecoderAtNextSong
())
if
(
IsDecoderAtNextSong
())
/* the decoder is already decoding the song -
/* the decoder is already decoding the song -
stop it and reset the position */
stop it and reset the position */
StopDecoder
();
StopDecoder
(
lock
);
pc
.
next_song
.
reset
();
pc
.
next_song
.
reset
();
queued
=
false
;
queued
=
false
;
...
@@ -865,7 +868,7 @@ Player::PlayNextChunk() noexcept
...
@@ -865,7 +868,7 @@ Player::PlayNextChunk() noexcept
}
else
{
}
else
{
/* there are not enough decoded chunks yet */
/* there are not enough decoded chunks yet */
const
std
::
lock_guard
<
Mutex
>
lock
(
pc
.
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
pc
.
mutex
);
if
(
dc
.
IsIdle
())
{
if
(
dc
.
IsIdle
())
{
/* the decoder isn't running, abort
/* the decoder isn't running, abort
...
@@ -874,7 +877,7 @@ Player::PlayNextChunk() noexcept
...
@@ -874,7 +877,7 @@ Player::PlayNextChunk() noexcept
}
else
{
}
else
{
/* wait for the decoder */
/* wait for the decoder */
dc
.
Signal
();
dc
.
Signal
();
dc
.
WaitForDecoder
();
dc
.
WaitForDecoder
(
lock
);
return
true
;
return
true
;
}
}
...
@@ -960,20 +963,20 @@ Player::Run() noexcept
...
@@ -960,20 +963,20 @@ Player::Run() noexcept
{
{
pipe
=
std
::
make_shared
<
MusicPipe
>
();
pipe
=
std
::
make_shared
<
MusicPipe
>
();
const
std
::
lock_guard
<
Mutex
>
lock
(
pc
.
mutex
);
std
::
unique_lock
<
Mutex
>
lock
(
pc
.
mutex
);
StartDecoder
(
pipe
);
StartDecoder
(
lock
,
pipe
);
ActivateDecoder
();
ActivateDecoder
();
pc
.
state
=
PlayerState
::
PLAY
;
pc
.
state
=
PlayerState
::
PLAY
;
pc
.
CommandFinished
();
pc
.
CommandFinished
();
while
(
ProcessCommand
())
{
while
(
ProcessCommand
(
lock
))
{
if
(
decoder_starting
)
{
if
(
decoder_starting
)
{
/* wait until the decoder is initialized completely */
/* wait until the decoder is initialized completely */
if
(
!
CheckDecoderStartup
())
if
(
!
CheckDecoderStartup
(
lock
))
break
;
break
;
continue
;
continue
;
...
@@ -988,7 +991,7 @@ Player::Run() noexcept
...
@@ -988,7 +991,7 @@ Player::Run() noexcept
!
dc
.
IsIdle
()
&&
!
buffer
.
IsFull
())
{
!
dc
.
IsIdle
()
&&
!
buffer
.
IsFull
())
{
/* not enough decoded buffer space yet */
/* not enough decoded buffer space yet */
dc
.
WaitForDecoder
();
dc
.
WaitForDecoder
(
lock
);
continue
;
continue
;
}
else
{
}
else
{
/* buffering is complete */
/* buffering is complete */
...
@@ -1002,7 +1005,7 @@ Player::Run() noexcept
...
@@ -1002,7 +1005,7 @@ Player::Run() noexcept
assert
(
dc
.
pipe
==
nullptr
||
dc
.
pipe
==
pipe
);
assert
(
dc
.
pipe
==
nullptr
||
dc
.
pipe
==
pipe
);
StartDecoder
(
std
::
make_shared
<
MusicPipe
>
());
StartDecoder
(
lock
,
std
::
make_shared
<
MusicPipe
>
());
}
}
if
(
/* no cross-fading if MPD is going to pause at the
if
(
/* no cross-fading if MPD is going to pause at the
...
@@ -1052,7 +1055,7 @@ Player::Run() noexcept
...
@@ -1052,7 +1055,7 @@ Player::Run() noexcept
// TODO: eliminate this kludge
// TODO: eliminate this kludge
dc
.
Signal
();
dc
.
Signal
();
dc
.
WaitForDecoder
();
dc
.
WaitForDecoder
(
lock
);
}
else
if
(
IsDecoderAtNextSong
())
{
}
else
if
(
IsDecoderAtNextSong
())
{
/* at the beginning of a new song */
/* at the beginning of a new song */
...
@@ -1079,12 +1082,12 @@ Player::Run() noexcept
...
@@ -1079,12 +1082,12 @@ Player::Run() noexcept
// TODO: eliminate this kludge
// TODO: eliminate this kludge
dc
.
Signal
();
dc
.
Signal
();
dc
.
WaitForDecoder
();
dc
.
WaitForDecoder
(
lock
);
}
}
}
}
CancelPendingSeek
();
CancelPendingSeek
();
StopDecoder
();
StopDecoder
(
lock
);
pipe
.
reset
();
pipe
.
reset
();
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment