- 10 Sep, 2008 11 commits
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Max Kellermann authored
free(NULL) isn't explicitly forbidden, but isn't exactly good style. Check the rare case that the audio buffer isn't initialized yet in closeAudioDevice(). In this case, we also don't have to call flushAudioBuffer().
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Max Kellermann authored
To make openAudioDevice() smaller and more readable, move code to a static function. Also don't use realloc(), since the old value of the buffer isn't needed anymore, saving a memcpy().
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Max Kellermann authored
There are too many static variables in audio.c - organize all properties of the audio buffer in a struct. The current audio format is also a property of the buffer, since it describes the buffer's data format.
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Max Kellermann authored
Passing NULL to this function doesn't make sense, and complicates its implementation. The one caller which might pass NULL should rather check this.
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Max Kellermann authored
The function isAudioDeviceOpen() is never used.
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Max Kellermann authored
audio_format_clear() sets an audio_format struct to an cleared (undefined) state, which is both faster and smaller than memset(0). audio_format_defined() checks if the audio_format struct actually has a defined value (i.e. non-zero). Both can be used to avoid pointers to audio_format, replacing the "NULL" value with an "undefined" audio_format.
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Max Kellermann authored
Remove one comparison by changing branch order.
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Max Kellermann authored
Since the caller chain doesn't care about the return value (except for COMMAND_RETURN_KILL, COMMAND_RETURN_CLOSE), just return 0 if there is nothing special. This saves one local variable initialization, and one access to it. Also remove one unreachable "return 1" from client_read().
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Max Kellermann authored
Don't close the client within client_process_line(), return COMMAND_RETURN_CLOSE instead. This is the signal for the caller chain to actually close it. This makes dealing with the client pointer a lot safer, since the caller always knows whether it is still valid.
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Max Kellermann authored
It's easier to reuse the variable if it has a more generic name.
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Max Kellermann authored
Don't update client data if it is going to be closed anyway.
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- 09 Sep, 2008 9 commits
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Max Kellermann authored
Rename it to audio_format_equals() and return "true" if they are equal.
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Max Kellermann authored
The "!src" check in copyAudioFormat() used to hide bugs - one should never pass NULL to it. There is one caller which might pass NULL, add a check in this caller. Instead of doing mempcy(), we can simply assign the structures, which looks more natural.
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Max Kellermann authored
Getting rid of CamcelCase, again.
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Max Kellermann authored
Similar to decoder_control.c, output_control.c will provide functions for controlling the output thread (which will be implemented later).
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Max Kellermann authored
No CamelCase. Also don't declare typedefs for the methods.
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Max Kellermann authored
This function is declared, but is neither used nor implemented.
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Max Kellermann authored
The audio_format argument to timer_new() should be constant, because it is not modified. The same is true for ShoutData.audioFormat.
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Eric Wong authored
Otherwise we'd be writing to whatever directory that mpd is running in.
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Eric Wong authored
The way we used non-blocking mode was HORRIBLE. It was non-blocking to ALSA, but we end up blocking in a busy loop that does absolutely NOTHING but retry. We don't check for playback cancellation (like we do in decoders) or anything. This is seriously broken and I can imagine it affects people on fast CPUs more because we do asynchronous output buffering and our ALSA device will always have data ready.
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- 08 Sep, 2008 12 commits
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Eric Wong authored
Lets not use deprecated functions. It's apparently possible to not care about the sw_params stuff at all!
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Eric Wong authored
This is safer than the patch in http://www.musicpd.org/mantis/view.php?id=1542 with multiple audio outputs enabled. Sadly, I only noticed that patch/problem when I googled for "snd_config_update_free_global"
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Eric Wong authored
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Eric Wong authored
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Eric Wong authored
We never use it for anything anyways as we release the device entirely on pause.
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Eric Wong authored
That's the name of this project.
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Eric Wong authored
Apparently snd_pcm_hw_params_can_resume() can return false even though my hardware does in fact support resuming. So stop carrying that value in the canResume flag and just try to resume when we're in the suspended state; falling back to snd_pcm_prepare only if resuming fails. libao does something similar on resume, too. While we're at it, use the E() macro which will enable us to have better error reporting. [mk: remove the E() macro stuff]
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Max Kellermann authored
Due to a minor typo, the string set had duplicate values, because strset_add() didn't check the base slot properly.
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Max Kellermann authored
With a large music database, the linear string collection in tagTracker.c becomes very slow. We implemented that in a quick'n'dirty fashion when we removed tree.c, and now we rewrite it using the fast hashed string set.
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Max Kellermann authored
"struct strset" is a hashed string set: you can add strings to this library, and it stores them as a set of unique strings. You can get the size of the set, and you can enumerate through all values. This will be used to replace the linear tagTracker library.
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Max Kellermann authored
Since the plugin struct is never modified, we should store it in constant locations.
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Max Kellermann authored
Instead of having to register each output plugin, store them statically in an array. This eliminates the need for the List library here, and saves some small allocations during startup.
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- 07 Sep, 2008 8 commits
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Max Kellermann authored
Instead of copying all that stuff from the audio output plugin to the audio output structure, store a pointer to the plugin.
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Max Kellermann authored
Also rename AudioOutputPlugin to struct audio_output_plugin, and use forward declarations to reduce include dependencies.
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Max Kellermann authored
Just like decoder_api.h, output_api.h provides the audio output API which is used by the plugins.
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Max Kellermann authored
Due to clumsy layout, the audio_format struct took 12 bytes. Move the "channels" to the end, so it can be merged into the same 32 bit slot as "bits", which reduces the struct size to 8 bytes.
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Max Kellermann authored
Get rid of CamelCase, and don't use a typedef, so we can forward-declare it, and unclutter the include dependencies.
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Max Kellermann authored
print_playlist_result() had an assert(0) at the end, in case there was an invalid result value. With NDEBUG, this resulted in a function not returning a value - add a dummy "return -1" at the end to keep gcc quiet.
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Max Kellermann authored
Since all callers of song_id_exists() will map it to a song position after the check, introduce a new function called song_id_to_position() which performs both the check and the map lookup, including nice assertions.
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Max Kellermann authored
Don't pass a pointer to client->permission to processCommand(), better let the code in command.c use the new permission getter/setter functions.
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