- 11 Oct, 2008 6 commits
-
-
Max Kellermann authored
The player struct holds the local variables which used to be passed to all those helper functions in player_thread.c.
-
Max Kellermann authored
set_current_song() is an internal function and consists of only one assignment. Eliminate it.
-
Max Kellermann authored
This variable is superfluous, it is only used to copy its value to player_control.totalTime. Since the original source of this value (song->tag->time) will still be available at this point, we can safely remove fileTime.
-
Max Kellermann authored
ALSA does a good job measuring its buffer_time and period_time. Don't override its defaults, unless the user demands it.
-
Max Kellermann authored
Revert e4f5d6bd "re-enable-nonblocking, but sleep if busy". Non-blocking mode with manual sleeping doesn't help at all (by the way, the patch should have used snd_pcm_wait() instead of my_usleep()). ALSA knows much more about the hardware quirks, so we just let it do the job.
-
Max Kellermann authored
Leftover from the output API changes: oss_open_default() was changed to return a void*, but it still returned "0" to report success. Report the OssData pointer instead.
-
- 10 Oct, 2008 12 commits
-
-
Max Kellermann authored
The decoder was woken up after each chunk which had been played. That caused a lot of superfluous context switches. Wake up the decoder only when a certain amount of the buffer has been consumed. This formula is somewhat arbitrary, and has to be proven experimentally.
-
Max Kellermann authored
The mp3 plugin did not use the MAD_NCHANNELS() value correctly: when a stream was not stereo, it was assumed to be mono, although the correct number was passed to MPD. libmad doesn't support more than 2 channels, but this change allows gcc to optimize its inlining strategy.
-
Max Kellermann authored
The dithering function audio_linear_dither() worked for signed 16 bits only anyway, having a variable "bits" just disables important gcc optimizations.
-
Max Kellermann authored
player_get_audio_format() replaces getPlayerSampleRate(), getPlayerBits(), getPlayerChannels().
-
Max Kellermann authored
This replaces the attributes bits, channels, sampleRate.
-
Max Kellermann authored
Fix some gcc warnings by using unsigned where appropriate. Declare numfrequencies as "const", and replaced the magic number 12 with a sizeof.
-
Max Kellermann authored
-
Max Kellermann authored
Again, a plugin which was disabled in my test environment and suffered from compilation errors.
-
Max Kellermann authored
This replaces the separate properties channels, sampleRate, bits.
-
Max Kellermann authored
A frame contains one sample per channel, thus it is sample_size * channels. This patch includes some cleanup for various locations where the sample size for 24 bit audio was still 3 bytes (instead of 4).
-
Max Kellermann authored
The last bit of CamelCase in audio_format.h. Additionally, rename a bunch of local variables.
-
Max Kellermann authored
"bits" and "channels" cannot be negative.
-
- 09 Oct, 2008 22 commits
-
-
Max Kellermann authored
There is only once update thread at a time. Make the "modified" flag global and remove the return values of most functions. Propagating an error is only useful for updateDirectory(), since updateInDirectory() will delete failed subdirectories.
-
Max Kellermann authored
-
Max Kellermann authored
When a song file was not modified, MPD printed the debug message "not a directory or music", because the first "if" branch did not return.
-
Max Kellermann authored
When the update queue is full, directory_update_init() did not free the path argument.
-
Max Kellermann authored
Since the return value cannot be -1 anymore, we can make it unsigned.
-
Max Kellermann authored
The documentation for directory_update_init() was incorrect: a job ID must be positive, not non-negative. If the update queue is full and no job was created, it makes more sense to return 0 instead of -1, because it is more consistent with the return value of isUpdatingDB().
-
Max Kellermann authored
When the update task is idle, there is no need to check for deleted songs. Return early from reap_update_task().
-
Max Kellermann authored
pthread_join() expects a "pointer to a pointer" parameter, but it got a "pointer to an enum". On AMD64, an enum is smaller than a pointer, leading to a buffer overflow.
-
Max Kellermann authored
Removed the local variable "was_empty": don't remember if the directory is new. Always call removeDeletedFromDirectory().
-
Max Kellermann authored
In updateInDirectory(), add new directories immediately and delete them when they turn out to be empty. This simplifies the code and allows us to eliminate addSubDirectoryToDirectory().
-
Max Kellermann authored
-
Max Kellermann authored
The recursive checks were performed in several functions, and sometimes a directory was checked twice.
-
Max Kellermann authored
When reading a new directory, copy the stat data (which we have anyway) to the directory struct. This may save a stat() in the future.
-
Max Kellermann authored
Pass a pointer to the stat struct to more functions.
-
Max Kellermann authored
updatePath() duplicated a lot of code from the more generic updateInDirectory(). Eliminate most of updatePath() and call updateInDirectory().
-
Max Kellermann authored
If the user requests database update during startup, call directory_update_init(). This should be changed to fully asynchronous update later. For this to work, main_notify has to be initialized before db_init().
-
Max Kellermann authored
The stat struct isn't going to be modified, make it const.
-
Max Kellermann authored
update_task() already checks if it has got a root path. Extend this check and in turn remove a check in the inner function updatePath().
-
Max Kellermann authored
Search'n'replace typo..
-
Max Kellermann authored
directory_update_init() has to be called with a path that is already sanitized. Don't call sanitizePathDup() again in updatePath().
-
Max Kellermann authored
The algorithm in addDirectoryPathToDB() can be simplified further if it is combined with the function addParentPathToDB(). Since there is no other caller of addDirectoryPathToDB(), we can do that. This saves another large stack buffer.
-
Max Kellermann authored
This recursive function is very dangerous because it allocates a large buffer on the stack in every iteration. That may be misused to generate a stack overflow.
-