- 13 Feb, 2009 3 commits
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Romain Bignon authored
This command shuffles a range of songs.
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Max Kellermann authored
Forgot the $(DESTDIR) prefix in the install-data-local target.
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Max Kellermann authored
When configured with --enable-documentation, use doxygen.
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- 12 Feb, 2009 9 commits
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Max Kellermann authored
Use delete_directory() for removing sub directories instead of dirvec_clear(). This ensures that all memory occupied by subdirectories of deleted directories is freed.
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Max Kellermann authored
When a directory is deleted, MPD deleted only the directory from the database; it did not bother to walk the full tree to free all memory and to remove deleted songs from the playlist. Replace a dirvec_delete() with delete_directory().
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Max Kellermann authored
Pass the input_stream object to decoder_data(). Without it, the MPD core does not see stream tags.
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Max Kellermann authored
When you change the filesystem charset, discard the old database file and create a new one. The old database file will most likely contain stale or invalid information.
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Max Kellermann authored
Use WildMidi_SampledSeek() for seeking in a MIDI file.
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Max Kellermann authored
Currently, only the sidplay decoder plugin requires C++, and in all other cases, MPD could build well without a C++ compiler. Unfortunately, autoconf/automake are confused when we have a conditional AC_PROG_CXX check. We could add lots of workarounds for individual problems, but let's just always require a C++ compiler, and forget about this autotools limitation.
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Max Kellermann authored
The _WM_Info struct provides all we need, it is obtained by WildMidi_GetInfo().
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Max Kellermann authored
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Max Kellermann authored
There are a few problems left in this plugin: - fluidsynth decodes in real time, while MPD prefers to buffer as quickly as possible; as a workaround, this plugin uses a timer object to synchronize with real-time playback - I don't know yet how fluidsynth tells me when the song has ended - the "soundfont" configuration setting is not yet documented, and it will likely change soon (in favor of a per-decoder configuration block)
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- 11 Feb, 2009 10 commits
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Max Kellermann authored
When the sidplay plugin is disabled, "./configure" does not look for the C++ compiler. This creates an odd situation: automake requires the am__fastdepCXX conditional, although configure did not generate it. Work around this autotools limitation by manually disabling am__fastdepCXX.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
By accident, I committed a debug flag, which disallowed the decoder thread to play files locally. Undo this hunk.
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Max Kellermann authored
The ffmpeg library supports the "True Audio Codec". The entry in ffmpeg_suffixes was missing.
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Max Kellermann authored
When MPD is not playing, it may still remember which is the "current" song. When you switch to "random" mode, MPD will always start playing exactly this song. This defies the goal of "random" mode a little. Clear the "current" song when MPD is not playing during the "random" mode switch.
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Max Kellermann authored
The output_command library provides a command interface to the audio outputs. It assumes the input comes from an untrusted source (i.e. the client) and verifies all parameters.
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Max Kellermann authored
In addition to audio_format_valid(), provide functions which validate only one attribute of an audio_format. These functions are reused by audio_format_parse().
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Max Kellermann authored
Added audio_format_parse() in a separate library, with a modern interface: return a GError instead of logging errors. This allows the caller to deal with the error.
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Qball Cow authored
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- 10 Feb, 2009 18 commits
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Max Kellermann authored
When MPD explicitly starts playing, ignore the "REOPEN_AFTER" timeout. This timeout was useful when MPD attempted to reopen a failed device over and over, but it confuses users when they explicitly tell MPD to start playing, while MPD insists to wait for the 10 seconds to pass.
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Max Kellermann authored
Merge some duplicate code into one function.
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Max Kellermann authored
When the pause() method fails, leave the pause loop, because calling pause() on a closed device is not allowed.
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Max Kellermann authored
Fix a memory leak: it was not guaranteed that pcm_convert_deinit() was called for each pcm_convert_init(). This patch always (de)initializes the pcm_convert library when the audio_output.open flag is flipped.
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Max Kellermann authored
Renamed audio_output struct members.
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Max Kellermann authored
Use audio_format_frame_size() instead of channels*audio_format_sample_size().
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Max Kellermann authored
Pass the music chunk as a "const void *" to the encoder, instead of a "const char *". Actually, both encoders currently expect 16 bit samples, passing a 8-bit character is rather pointless.
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Max Kellermann authored
For simplification, moved the PCM conversion code to pcm16_to_ogg_buffer(). Work with a int16_t pointer instead of a char pointer.
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Max Kellermann authored
writeSize is a memory size and its type should thus be size_t. This allows us to remove two explicit casts.
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Max Kellermann authored
Nobody needs these debug messages anymore.
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Max Kellermann authored
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Max Kellermann authored
audio_output_all_finished() returns bool, not int.
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Max Kellermann authored
Renamed functions and variables.
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Max Kellermann authored
Moved code which deals with all audio outputs at once into a separate library.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
This function isn't used anymore.
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Max Kellermann authored
The crossfading code shouldn't depend on the audio output code. Pass the current audio format to cross_fade_calc() and let it compare directly, instead of using isCurrentAudioFormat().
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