- 08 Sep, 2008 11 commits
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Eric Wong authored
This is safer than the patch in http://www.musicpd.org/mantis/view.php?id=1542 with multiple audio outputs enabled. Sadly, I only noticed that patch/problem when I googled for "snd_config_update_free_global"
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Eric Wong authored
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Eric Wong authored
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Eric Wong authored
We never use it for anything anyways as we release the device entirely on pause.
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Eric Wong authored
That's the name of this project.
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Eric Wong authored
Apparently snd_pcm_hw_params_can_resume() can return false even though my hardware does in fact support resuming. So stop carrying that value in the canResume flag and just try to resume when we're in the suspended state; falling back to snd_pcm_prepare only if resuming fails. libao does something similar on resume, too. While we're at it, use the E() macro which will enable us to have better error reporting. [mk: remove the E() macro stuff]
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Max Kellermann authored
Due to a minor typo, the string set had duplicate values, because strset_add() didn't check the base slot properly.
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Max Kellermann authored
With a large music database, the linear string collection in tagTracker.c becomes very slow. We implemented that in a quick'n'dirty fashion when we removed tree.c, and now we rewrite it using the fast hashed string set.
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Max Kellermann authored
"struct strset" is a hashed string set: you can add strings to this library, and it stores them as a set of unique strings. You can get the size of the set, and you can enumerate through all values. This will be used to replace the linear tagTracker library.
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Max Kellermann authored
Since the plugin struct is never modified, we should store it in constant locations.
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Max Kellermann authored
Instead of having to register each output plugin, store them statically in an array. This eliminates the need for the List library here, and saves some small allocations during startup.
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- 07 Sep, 2008 29 commits
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Max Kellermann authored
Instead of copying all that stuff from the audio output plugin to the audio output structure, store a pointer to the plugin.
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Max Kellermann authored
Also rename AudioOutputPlugin to struct audio_output_plugin, and use forward declarations to reduce include dependencies.
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Max Kellermann authored
Just like decoder_api.h, output_api.h provides the audio output API which is used by the plugins.
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Max Kellermann authored
Due to clumsy layout, the audio_format struct took 12 bytes. Move the "channels" to the end, so it can be merged into the same 32 bit slot as "bits", which reduces the struct size to 8 bytes.
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Max Kellermann authored
Get rid of CamelCase, and don't use a typedef, so we can forward-declare it, and unclutter the include dependencies.
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Max Kellermann authored
print_playlist_result() had an assert(0) at the end, in case there was an invalid result value. With NDEBUG, this resulted in a function not returning a value - add a dummy "return -1" at the end to keep gcc quiet.
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Max Kellermann authored
Since all callers of song_id_exists() will map it to a song position after the check, introduce a new function called song_id_to_position() which performs both the check and the map lookup, including nice assertions.
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Max Kellermann authored
Don't pass a pointer to client->permission to processCommand(), better let the code in command.c use the new permission getter/setter functions.
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Max Kellermann authored
The code in command.c shouldn't mess with a pointer to client->permission. Provide an API for accessing this value.
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Max Kellermann authored
Some functions don't want to modify a client's permission set. Pass the permissions to them by value, not by reference.
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Eric Wong authored
volatile provides absolutely no guarantee thread-safety in SMP environments. volatile was designed to access memory locations in peripheral hardware directly; not for SMP. If volatile is needed to work properly on SMP, then it is only hiding subtle bugs. volatile only prevents the /compiler/ from making optimizations when accessing variables. CPUs do their own optimizations at runtime so it cannot guarantee registers of CPUs are flushed to memory cache-coherent access on different CPUs. Furthermore, the thread-communication via condition variables between threads sharing audio formats already results in memory barriers.
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Eric Wong authored
Gah, it seems like doing sizeof here either way is error prone. Too easy to leave out a '*' character we can forget.
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Eric Wong authored
The tag pool is a shared global resource that is infrequently modified. However, it can occasionally be modified by several threads, especially by the metadata_pipe for streaming metadata (both reading/writing). The bulk tag_item pool is NOT locked as currently only the update thread uses it.
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Eric Wong authored
Trying to read or remember "tag->numOfItems * sizeof(*tag->items)" requires too much thinking and mental effort on my part. Also, favor "sizeof(struct mpd_tag)" over "sizeof(*tag->items)" because the former is easier to read and follow, even though the latter is easier to modify if the items member changes to a different type.
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Max Kellermann authored
The previous patch enabled these warnings. In Eric's branch, they were worked around with a generic deconst_ptr() function. There are several places where we can add "const" to pointers, and in others, libraries want non-const strings. In the latter, convert string literals to "static char[]" variables - this takes the same space, and seems safer than deconsting a string literal.
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Eric Wong authored
We're pretty careful about using const these days, so enable these warnings to keep us that way.
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Max Kellermann authored
All callers of fdprintf() have been converted to client_printf() or fprintf(); it is time to remove this clumsy hack now. We can also remove client_print() which took a file descriptor as parameter.
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Max Kellermann authored
Now that we have removed all invocations of client_get_fd(), we can safely remove this transitional function. All access to the file descriptor is now hidden behind the interface declared in client.h.
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Max Kellermann authored
Pass the client struct instead.
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Max Kellermann authored
Pass the client struct instead of the raw file descriptor.
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Max Kellermann authored
Pass the client struct instead of the raw file descriptor.
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Max Kellermann authored
The shared code in showPlaylist() isn't worth it, because we aim to remove fdprintf(). Duplicate this small function, and enable stdio buffering for saved playlists.
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Max Kellermann authored
Pass the client struct instead of the raw file descriptor.
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Max Kellermann authored
Pass the client struct instead of the raw file descriptor.
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Max Kellermann authored
String literals (including those defined in CPP macros) can be concatenated at compile time. This saves some CPU cycles in vsnprintf() at run time.
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Max Kellermann authored
commandError() has been superseded by command_error(), and is not being used anymore. Remove it.
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Max Kellermann authored
The function loadPlaylist() wants to report incremental errors to the client, for this reason we cannot remove its protocol dependency right now. Instead, make it use the client struct instead of the raw file descriptor.
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Max Kellermann authored
Don't pass the raw file descriptor around. This migration patch is rather large, because all of the sources have inter dependencies - we have to change all of them at the same time.
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Max Kellermann authored
Pass the client struct to CommandHandlerFunction and CommandListHandlerFunction. Most commands cannot take real advantage of that yet, since most of them still work with the raw file descriptor.
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