- 04 Jun, 2003 31 commits
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Jason Edmeades authored
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Jason Edmeades authored
GL_EXT_stencil_wrap extension).
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Raphael Junqueira authored
using glx pbuffers (with a useful debug code to display rendered surface into window drawable) - better cubetextures - split utilities functions into utils.c and added more - more readable debug again - a better caps code (not perfect but i'll use glx code later) - use of the new caps code - begin of UpdateTexture - begin of Cursor support - cleaning most of deprecated #if 0/#endif - correct some lockable/unlockable behavior - correct some returns code
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Lionel Ulmer authored
MIPMAP flag set - add GL crit. section support for matrix setting - support the various BLEND texture operations
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Yorick Hardy authored
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Francois Gouget authored
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Robert Reif authored
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Tom Wickline authored
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Paul Laufer authored
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Marcus Meissner authored
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Antonio Larrosa Jiménez authored
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Antonio Larrosa Jiménez authored
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Tom Wickline authored
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Mike Hearn authored
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Vitaliy Margolen authored
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Robert Reif authored
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Jason Edmeades authored
and return that no palette entries had to change.
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Dimitrie O. Paun authored
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Jukka Heinonen authored
Migrate int21 set drive routine to winedos.
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Lionel Ulmer authored
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Dmitry Timoshkov authored
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Yorick Hardy authored
order to better support SCSI drives.
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Yorick Hardy authored
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Yorick Hardy authored
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Jukka Heinonen authored
console size. Cursor is no longer left into wrong location after screen updates.
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Jukka Heinonen authored
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Eric Pouech authored
- made the decompression code a bit more pedantic to avoid crashes - fixed startup without .HLP filename passed on command line - passed a few more commands from remote applications to the macros
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Alexandre Julliard authored
Make DDraw not linked 'statically' to OpenGL.
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Mark Westcott authored
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Ove Kaaven authored
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Jason Edmeades authored
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- 22 May, 2003 9 commits
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Duane Clark authored
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Alexandre Julliard authored
information.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
properly.
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Robert Reif authored
Check reference count at object release. Remove redundant cooperative level setting.
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Robert Reif authored
- propagate driver and local function errors where needed - fix error returns where pointer is given for returned data - add 3d listener to primary buffer when needed - copy 3d part of buffer when duplicated - fix bug when primary buffer is reopened with smaller buffer - loosen requirements on caps data size check - set caps for emulated mode based on actual driver caps
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Lionel Ulmer authored
- handle dest rect in the Blt DEPTH_FILL case - fix QueryInterface on the D3D Device
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Maxime Bellengé authored
CDDS_SUBITEMPREPAINT messages.
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