- 12 Jul, 2011 7 commits
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Note that the actual check looks off by one too.
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- 11 Jul, 2011 29 commits
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Frédéric Delanoy authored
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Andrew Eikum authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Jacek Caban authored
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Michael Stefaniuc authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Lucas Fialho Zawacki authored
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Lucas Fialho Zawacki authored
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Lucas Fialho Zawacki authored
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Frédéric Delanoy authored
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Natanael Copa authored
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William Pettersson authored
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Henri Verbeet authored
Instead of using separate fields for the buffer object and offset.
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Store VBO addresses in a struct wined3d_bo_address in device_stream_info_from_declaration().
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Henri Verbeet authored
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Henri Verbeet authored
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Marcus Meissner authored
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André Hentschel authored
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- 09 Jul, 2011 4 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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