- 08 Oct, 2008 4 commits
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Print an error when drawStridedSlow() is called with 0 idxSize and non-NULL idxData (CID 509).
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Henri Verbeet authored
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Henri Verbeet authored
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- 07 Oct, 2008 36 commits
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Alexandre Julliard authored
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Eric Pouech authored
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Aric Stewart authored
oleaut32: In variants check bOverflow to make sure not to accidently overun static buffers in an overflow case (Coverity 313).
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Aric Stewart authored
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Aric Stewart authored
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Paul Vriens authored
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John Klehm authored
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Michael Karcher authored
The simplification was bad, native msxml works if interface pointers to the wrong interface are passed in. Tests included.
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Michael Karcher authored
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Michael Karcher authored
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Michael Karcher authored
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Michael Karcher authored
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Alexander Morozov authored
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Alexander Morozov authored
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Alexander Morozov authored
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Alexander Morozov authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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James Hawkins authored
This should fix the heap corruption that caused intermittent crashes for patchwatcher.
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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Dmitry Timoshkov authored
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Jacek Caban authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Henri Verbeet authored
caps.MaxTextureWidth / caps.MaxTextureHeight can potentially be very large, which could cause a driver to run out of memory. Arguably the driver shouldn't report such large limits, but there's no reason for us to create a texture larger than 1024x1024 either.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Jacek Caban authored
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Jacek Caban authored
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