- 07 Jul, 2010 5 commits
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Ken Sharp authored
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Ken Sharp authored
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Ken Sharp authored
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Ken Sharp authored
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André Hentschel authored
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- 06 Jul, 2010 13 commits
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Alexander Nicolaysen Sørnes authored
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Ken Thomases authored
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Stefan Dösinger authored
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Stefan Dösinger authored
This is my Geforce 9600 setup here, the failure doesn't occur on all windows 7 systems. I don't think we can change wined3d's behavior as a number of games are broken on my Windows installation because they do not like the extra parameter validation.
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Stefan Dösinger authored
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Alexandre Julliard authored
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Ken Sharp authored
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Ken Sharp authored
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Michael Stefaniuc authored
Translation by Claudia Cotună, reviewed by Alexandru Băluț.
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Michael Stefaniuc authored
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Gustavo Henrique Milaré authored
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Gustavo Henrique Milaré authored
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Paul Vriens authored
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- 05 Jul, 2010 21 commits
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Alexandre Julliard authored
This reverts commit 6018b889. It breaks several apps. To be revisited after 1.2.
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Louis Lenders authored
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Michael Stefaniuc authored
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Andrey Turkin authored
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Marcus Meissner authored
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Yaron Shahrabani authored
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Yaron Shahrabani authored
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Eric Pouech authored
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Ken Sharp authored
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Ken Sharp authored
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Ken Sharp authored
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Ken Sharp authored
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Alexandre Goujon authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Newer nvidia drivers return garbage when using a COUNTx where x is bigger than the amount of coordinates the texture can consume. So stick to COUNT3 for volume textures. The tests don't need COUNT4 anyway.
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Frédéric Delanoy authored
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- 02 Jul, 2010 1 commit
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Alexandre Julliard authored
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