- 04 Nov, 2009 25 commits
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Michael Martin authored
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Jörg Höhle authored
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Jörg Höhle authored
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Owen Rudge authored
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Owen Rudge authored
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Owen Rudge authored
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Owen Rudge authored
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Henri Verbeet authored
wined3d: Initialize "context[0]" in IWineD3DDeviceImpl_CreateSwapChain() when not using OpenGL (Valgrind).
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Hans Leidekker authored
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Hans Leidekker authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Alexandre Julliard authored
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Damjan Jovanovic authored
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André Hentschel authored
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Austin English authored
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- 03 Nov, 2009 15 commits
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
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Jeremy White authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Juan Lang authored
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Juan Lang authored
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Vincent Povirk authored
We need this so we can free any related resources in memory.
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Vincent Povirk authored
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Vincent Povirk authored
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