- 15 Jun, 2011 27 commits
-
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Francois Gouget authored
-
Francois Gouget authored
-
Francois Gouget authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Francois Gouget authored
-
Hwang YunSong authored
-
Frédéric Delanoy authored
-
Aurimas Fišeras authored
-
Marcus Meissner authored
-
Hans Leidekker authored
-
David Hedberg authored
-
Krzysztof Nowicki authored
-
Austin English authored
-
Vincent Povirk authored
-
Henri Verbeet authored
Changing the format is only allowed for surfaces with format WINED3DFMT_UNKNOWN, in which case there can't be a GL texture allocated.
-
Henri Verbeet authored
wined3d: Check the source rectangle is a multiple of the format block size in wined3d_device_update_surface().
-
Henri Verbeet authored
-
Henri Verbeet authored
-
- 14 Jun, 2011 13 commits
-
-
Aric Stewart authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Rico Schüller authored
-
Mariusz Pluciński authored
-
Mariusz Pluciński authored
-
Mariusz Pluciński authored
-
Mariusz Pluciński authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-