- 24 Oct, 2013 35 commits
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Huw Davies authored
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Huw Davies authored
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Stefan Dösinger authored
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Stefan Dösinger authored
To make DDLOCK_DISCARDCONTENTS actually do anything. The MAPPABLE flag is now redundant.
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Stefan Dösinger authored
They are not needed any more, resource_access_from_pool takes care of this.
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Stefan Dösinger authored
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Stefan Dösinger authored
It segfaults on Win7 + Nvidia Kepler and apparently returns different return values on Windows 8. Since this functionality isn't supported on any HW I doubt games will care.
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Jacek Caban authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Daniel Lehman authored
Depth wraps around at 65536 but list supports more elements.
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Ken Thomases authored
The standard keyboard shortcut for switching the keyboard layout is Command- Space, but the Mac driver never sees the Space key press. So, Wine only sees a press and release of Alt, which puts focus on the menu bar. This prevents that focus change.
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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Vincent Povirk authored
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Vincent Povirk authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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- 23 Oct, 2013 5 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
Sim City 4 uses this flag. The main problem I noticed was with WINED3D_MAP_DISCARD handling introduced for surfaces in patches that aren't yet in the tree, but the difference already matters for older cards because of video memory accounting.
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Stefan Dösinger authored
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Alexandre Julliard authored
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Piotr Caban authored
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