- 20 Jan, 2003 4 commits
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Christian Costa authored
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Jason Edmeades authored
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Matthew Davison authored
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Lawson Whitney authored
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- 16 Jan, 2003 10 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Francois Gouget authored
Don't decrement it in that case.
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Michael Stefaniuc authored
the GMEM_MOVEABLE flag set, to allocate the exact specified size and no byte more when size is a multiple of 8. To achieve this align the storage needed for the HGLOBAL in the heap to 8byte boundary.
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Francois Gouget authored
Reorder the two ifs in the first part of cp_fields to simplify the code.
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Francois Gouget authored
Dump the effective format and prepare the tone signal accordingly. Play tones from the secondary buffers at -3dB rather than -12dB. Always print the volume the tone is going to be played at. Remove the gamedev URL.
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Francois Gouget authored
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Francois Gouget authored
requested format, otherwise OSS_OpenDevice will not increment open_count. Use -1 to signal OSS_RawOpenDevice not to do ioctls because 0 is ambiguous (also means mono as opposed to stereo).
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Bill Medland authored
month and day fields matter; the rest may be uninitialised.
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Francois Gouget authored
when needed, and print the Ansi version using ok(). Fix 'value is so large it is unsigned' warnings.
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- 15 Jan, 2003 12 commits
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Alexandre Julliard authored
Fixed handling of 'if a == b' syntax in batch files.
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Juergen Schmied authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Juergen Schmied authored
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Shachar Shemesh authored
"BOOT_CreateProcess" function. - Added a function "ProcessRunKeys", to process all the keys that have the common "Run" syntax. - Called the new function from main for all the various keys.
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Mike Hearn authored
specified (an api violation).
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Stefan Leichter authored
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Stefan Leichter authored
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Robert Shearman authored
functions.
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Francois Gouget authored
Always create the wineoss thread. Change the mmap ERR into a TRACE: there are normal circumstances where mmap will fail and we can deal with them.
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Jeroen Janssen authored
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- 14 Jan, 2003 14 commits
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Francois Gouget authored
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Alberto Massari authored
scrollbar on the left side of the control).
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Raphael Junqueira authored
alpha alpha stage as i haven't understand needed extension behavior) - modify SetRenderState for matrix blending specific params - by default diffuse color is white ;) - comments most of the traces (else flood ...) - add more urls in comments - indent, cleanups
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Raphael Junqueira authored
- AddRef/Release where needed - use IUnknown* instead void* - fix many GetDevice using AddRef - fix IDirect3DSurface8Impl_GetContainer using QueryInterface
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Jason Edmeades authored
reloaded.
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Jason Edmeades authored
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Raphael Junqueira authored
- better traces - specific input data filling function for vertex shaders using vertex shader declaration (and not FVF ... maybe FVF will return for fast path with simples vertex shader declarations) - huge vertex shader fixes: - add and fix many vs (1.0->2.0) used opcodes in complex shaders - improvements to programs parser: parse comments, version, .. - add a vertex shader input filler function (parsing vertex shader declaration): almost complete - comments most of the traces (else flood ...) - add more urls in comments - indent, cleanups
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Steven Edwards authored
_vsnprintf if needed.
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Tom Wickline authored
Added my e-mail to the list.
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Shachar Shemesh authored
what is not (yet) done. - Fixed incorrect statement in the "bugs" list. - Added trace when everything is done.
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Duane Clark authored
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Alberto Massari authored
- When the data is a bitmap or an enhanced metafile, use the correct data member.
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Uwe Bonnes authored
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Rok Mandeljc authored
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