- 01 Aug, 2023 33 commits
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Petrichor Park authored
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Petrichor Park authored
DirectX's FFP normalizes the zero vector to the zero vector, but GLSL normalizes them to all NaN. This patch creates ffp_normalize, which normalizes vectors but has DirectX's behavior on 0 vectors. Further patches in this set switch other calls from GLSL's normalize to the 0-safe version. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=36564
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Gabriel Ivăncescu authored
Since they act like values. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Paul Gofman authored
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Paul Gofman authored
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Paul Gofman authored
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Paul Gofman authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Skorokhodov authored
Some applications (e.g. UE4) require the DriverVersion string in the registry. Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
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David Kahurani authored
Signed-off-by: David Kahurani <k.kahurani@gmail.com>
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David Kahurani authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55351Signed-off-by: David Kahurani <k.kahurani@gmail.com>
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Zhao Yi authored
Signed-off-by: Zhao Yi <zhaoyi@uniontech.com>
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Sven Baars authored
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Sven Baars authored
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Sven Baars authored
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Piotr Caban authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55291
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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- 31 Jul, 2023 7 commits
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Piotr Caban authored
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Yuxuan Shui authored
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Yuxuan Shui authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Paul Gofman authored
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Paul Gofman authored
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