- 11 Apr, 2013 15 commits
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Jonathan Liu authored
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Jonathan Liu authored
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Matteo Bruni authored
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Matteo Bruni authored
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Sergey Guralnik authored
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Sergey Guralnik authored
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Erich Hoover authored
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Alexandre Julliard authored
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Sam Edwards authored
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Ken Thomases authored
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- 10 Apr, 2013 21 commits
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Alexandre Julliard authored
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Francois Gouget authored
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Alexandre Julliard authored
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Ken Thomases authored
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Stefan Dösinger authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
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Sergey Guralnik authored
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Nikolay Sivov authored
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Matteo Bruni authored
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Matteo Bruni authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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- 09 Apr, 2013 4 commits
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Alexandre Julliard authored
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Stefan Dösinger authored
The HLSL compiler refuses to use NaN and +/-Inf values in pre-SM4 shaders, claiming that those are unsupported in this shader model. However, vsa.exe happilly generates them, the required strings in the shader code are 1.#QNAN and 1.#INF. Native d3d9 happily loads such a shader.
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Stefan Dösinger authored
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Stefan Dösinger authored
This is essentially a revert of cd7825c8, with proper precision.
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