- 04 Nov, 2014 3 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 03 Nov, 2014 2 commits
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Henri Verbeet authored
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Henri Verbeet authored
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- 26 Sep, 2014 1 commit
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Johannes Brandstätter authored
d3d10core: Add support for map_type flags D3D10_MAP_READ, D3D10_MAP_WRITE_NO_OVERWRITE and D3D10_MAP_DISCARD.
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- 22 Sep, 2014 1 commit
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André Hentschel authored
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- 19 Sep, 2014 3 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 18 Sep, 2014 2 commits
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Henri Verbeet authored
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Henri Verbeet authored
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- 17 Sep, 2014 5 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 16 Sep, 2014 2 commits
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Henri Verbeet authored
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Henri Verbeet authored
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- 01 Sep, 2014 3 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
At some point we'll probably want to switch to using state objects inside wined3d, although that would require some changes to the other users of wined3d as well.
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- 22 Aug, 2014 3 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 21 Aug, 2014 2 commits
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Henri Verbeet authored
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Henri Verbeet authored
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- 04 Aug, 2014 1 commit
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Henri Verbeet authored
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- 22 Jul, 2014 1 commit
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Henri Verbeet authored
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- 27 Jun, 2014 1 commit
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Henri Verbeet authored
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- 13 Jun, 2014 1 commit
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Henri Verbeet authored
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- 16 May, 2014 1 commit
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Alexandre Julliard authored
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- 17 Feb, 2014 5 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 13 Feb, 2014 3 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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