1. 07 May, 2024 1 commit
    • Zebediah Figura's avatar
      wined3d: Retrieve the VkCommandBuffer from wined3d_context_vk after executing RTV barriers. · e7db99d8
      Zebediah Figura authored
      Part of beginning a render pass involves executing an RTV barrier, which itself
      needs to call wined3d_context_vk_get_command_buffer(). However, that function
      may decide to submit the command buffer, in order to prevent resource buildup,
      or [in the future] because it has been some length of time since the last
      submission.
      
      Therefore we cannot retrieve and store a VkCommandBuffer pointer before
      executing an RTV barrier and then use it later.
      e7db99d8
  2. 06 May, 2024 4 commits
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  7. 01 May, 2024 2 commits