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    • Oliver Stieber's avatar
      - Volume now inherits Resource. This isn't the way Microsoft implements · 67f2ad45
      Oliver Stieber authored
        the interface but it is more correct way (Microsoft even have a
        resource type of volume).
      - Moved usage, format, allocatedMemory and size onto the resource
        class structure.
      - Refactored Preload for classes that inherit BaseTexture, preload now
        binds the texture instead of bind texture calling preload, bindTexture
        allocated a glTexture if there isn't one.
      - Added two new class static members BaseTexture_CleanUp and
        Resource_CleanUp that should be called by classes that implement
        BaseTexture or Resource.
      67f2ad45
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