- 26 Sep, 2019 38 commits
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Sven Baars authored
Signed-off-by: Sven Baars <sven.wine@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Michael Stefaniuc authored
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Sven Baars authored
Signed-off-by: Sven Baars <sven.wine@gmail.com> Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Matteo Bruni authored
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Matteo Bruni authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=24983Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Matteo Bruni authored
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Matteo Bruni authored
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Matteo Bruni authored
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Ken Thomases authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47736Signed-off-by: Ken Thomases <ken@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47813Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47813Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Sven Baars authored
Signed-off-by: Sven Baars <sven.wine@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Sven Baars authored
Signed-off-by: Sven Baars <sven.wine@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Sven Baars authored
Signed-off-by: Sven Baars <sven.wine@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
In preparation for moving the primary stateblock to the client D3D device. Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
And hold it locally in d3d[789]. Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alex Henrie authored
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
GStreamer's mpegpsdemux reports the duration as 0 otherwise; this isn't particularly correct, but it's also not particularly interesting. Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 25 Sep, 2019 2 commits
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Paul Gofman authored
Fixes rendering dirt on the wind shield and GL_INVALID_OPERATION errors in "Need For Speed Shift 2". The test succeeds on Windows with retail Direct3D 9, but fails with debug Direct3D 9 if selected in DirectX SDK control panel: error code is returned from _DrawIndexedPrimitive() and the triangle is not rendered. Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Brendan Shanks authored
The underlying resource for bitmaps created with D2D1_BITMAP_OPTIONS_CANNOT_DRAW doesn't necessarily have D3D10_BIND_SHADER_RESOURCE in its bind flags. Original patch by Robin Kertels <robin.kertels@gmail.com> Signed-off-by: Brendan Shanks <bshanks@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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