- 14 Oct, 2008 1 commit
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Eric Wong authored
Found by Valgrind while looking for another bug... Hmm.. I should really just make this code generic since they're duplicated...
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- 13 Oct, 2008 15 commits
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Max Kellermann authored
isMusic() used to be a very inefficient function: with every invocation, it did another stat() on the specified file. There is only one caller, do the stat() there manually and use hasMusicSuffix() instead of isMusic().
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Max Kellermann authored
By always creating the parent directory, we can use delete_name_in() without further lookups. The parents which may non exist will be pruned later. An update request for a non-existing or empty directory should be quite unusual, so this doesn't add any measurable overhead.
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Max Kellermann authored
In order to optimize buffer usage, pass only the base file name to updateInDirectory(). This way, updateInDirectory() may choose when to allocate a larger buffer for the full path.
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Max Kellermann authored
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Max Kellermann authored
delete_name_in() is similar to delete_path(), but it does not need to look up the parent directory.
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Max Kellermann authored
It is invalid to pass a path with the wrong dirname to dirvec_find(). To be able to find a subdirectory only by its basename, compare only the basename of both paths.
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Max Kellermann authored
directory_get_name() returns the base name of the directory.
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Max Kellermann authored
The only caller of deletePlaylist() appends PLAYLIST_FILE_SUFFIX, so we can be sure it's already there. We don't need to stat the file, since unlink() does all the checking.
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Max Kellermann authored
Commit 80a2c937 broke resume after pause: it cleared the input_audio_format when it attempted to simplify a complicated expression. Don't clear it, just assign input_audio_format if a new format was specified.
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Max Kellermann authored
The inline functions directory_is_empty() and directory_get_path() don't modify the object - pass constant object pointers to them.
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Eric Wong authored
We only need to lock sv->nr changes to prevent traversals ( why it's called "nr_lock"). free(3) is a "slow" function on my system; so we can avoid unnecessarily holding a lock long for longer than needed.
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Eric Wong authored
Previously only updates with subdirectories being specified could be queued. No harm in queueing full updates.
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Eric Wong authored
This way we avoid unnecessary heap allocations.
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Eric Wong authored
Not all compilers support struct packing, and those that don't shouldn't be punished for it.
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Eric Wong authored
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- 12 Oct, 2008 9 commits
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Aaron McEwan authored
Added configuration parameter "protocol" which lets the user choose from 3 shout protocols. This adds support for real shoutcast servers.
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Max Kellermann authored
Case insensitivity isn't helpful, and comparing only the first 3 bytes of a configured value may encourage users to supply wrong or misleading values.
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Max Kellermann authored
If the sample format isn't supported by the device (i.e. 24 bit on low-end sound chips), fall back to 16 bit output. There is code in pcm_utils.c which converts PCM data to 16 bit.
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Max Kellermann authored
When calculating the conversion buffer size, don't hard-code the formulas for only mono<->stereo.
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Max Kellermann authored
Convert any number of channels to stereo. In fact, this isn't really stereo, it's rater mono blown up to stereo. This patch should only make it possible to play 5.1 files at all; "real" conversion to stereo should be implemented, but for now, this is better than nothing.
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Max Kellermann authored
In order to be able to deal with non-trivial conversions, pcm_convertChannels() needs to know both the input and the output channel count. Simplify buffer allocation in that function.
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Max Kellermann authored
Moved code from pcm_convertChannels() to pcm_convert_channels_1_to_2() and pcm_convert_channels_2_to_1(). Improved the quality of pcm_convert_channels_2_to_1() by calculating the arithmetic mean value of both samples.
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Max Kellermann authored
Move code which loads configuration to alsa_configure(). This removes one indent level.
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Max Kellermann authored
Pass int16_t pointers instead of char pointers to functions which can deal with 16 bit audio only.
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- 11 Oct, 2008 13 commits
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Max Kellermann authored
buffered_before_play was copied to struct player because it was used to disable buffering when seeking. Instead of mainaining a copy of this number, move just the flag to the player struct.
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Max Kellermann authored
Renamed audio_configFormat to configured_audio_format. Renamed audio_buffer.format to input_audio_format. Simplified its initialization in openAudioDevice().
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Max Kellermann authored
All what's left from ad_state is a simple boolean flag (ENABLE / DISABLE). Convert it to a C99 bool.
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Max Kellermann authored
audio.c maintained one of MPD's many layers of audio buffers. It was without any benefit, since playAudio() can simply send the source buffer directly to the audio output plugin.
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Max Kellermann authored
The function ob_is_empty() is called very often. It's worth it to convert it to an inline function.
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Max Kellermann authored
QUEUE adds a new song to the player's queue. CANCEL clears the queue. These two commands replace the old and complex queueState and queueLockState code.
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Max Kellermann authored
Simplify and merge several if clauses before the clearPlayerQueue() invocation. Call clearPlayerQueue() only if a song is actually queued; add an assertion for that in clearPlayerQueue().
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Max Kellermann authored
The player struct holds the local variables which used to be passed to all those helper functions in player_thread.c.
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Max Kellermann authored
set_current_song() is an internal function and consists of only one assignment. Eliminate it.
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Max Kellermann authored
This variable is superfluous, it is only used to copy its value to player_control.totalTime. Since the original source of this value (song->tag->time) will still be available at this point, we can safely remove fileTime.
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Max Kellermann authored
ALSA does a good job measuring its buffer_time and period_time. Don't override its defaults, unless the user demands it.
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Max Kellermann authored
Revert e4f5d6bd "re-enable-nonblocking, but sleep if busy". Non-blocking mode with manual sleeping doesn't help at all (by the way, the patch should have used snd_pcm_wait() instead of my_usleep()). ALSA knows much more about the hardware quirks, so we just let it do the job.
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Max Kellermann authored
Leftover from the output API changes: oss_open_default() was changed to return a void*, but it still returned "0" to report success. Report the OssData pointer instead.
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- 10 Oct, 2008 2 commits
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Max Kellermann authored
The decoder was woken up after each chunk which had been played. That caused a lot of superfluous context switches. Wake up the decoder only when a certain amount of the buffer has been consumed. This formula is somewhat arbitrary, and has to be proven experimentally.
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Max Kellermann authored
The mp3 plugin did not use the MAD_NCHANNELS() value correctly: when a stream was not stereo, it was assumed to be mono, although the correct number was passed to MPD. libmad doesn't support more than 2 channels, but this change allows gcc to optimize its inlining strategy.
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