- 30 Oct, 2008 2 commits
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Max Kellermann authored
Don't return 0/-1 on success/error, but true/false. Instead of int, use bool for storing flags.
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Max Kellermann authored
Its only caller in mp3_decode() just compared its value with DECODE_BREAK. Convert that to bool, and return false if the loop should be ended. Also eliminate some superfluous command checking code, which was already done in the preceding while loop.
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- 29 Oct, 2008 32 commits
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Max Kellermann authored
Since open() and play() close the device on error, we can simply check audio_output.open instead of audio_output.result after a call.
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Max Kellermann authored
When one of several output devices failed, MPD tried to reopen it quite often, wasting a lot of resources. This patch adds a delay: wait 10 seconds before retrying. This might be changed to exponential delays later, but for now, it makes the problem go away.
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Max Kellermann authored
Moved code from syncAudioDeviceStates() to audio_output_update().
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Max Kellermann authored
Stopping an audio output device without cancelling its buffer doesn't make sense. Combine the two operations, which saves several cancel calls.
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Max Kellermann authored
Don't allow users to open a file which is non-regular (e.g. pipes, devices).
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Prefer GLib over utils.h.
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Max Kellermann authored
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Max Kellermann authored
When an output plugin fails to play a chunk, close it. This replaces various manual close() calls in nearly all plugins.
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Max Kellermann authored
Don't return 0/-1 on success/error, but true/false. Instead of int, use bool for storing flags.
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Max Kellermann authored
Instead of implementing another loop which calls audio_output_close() on all configured devices, simply call closeAudioDevice().
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Max Kellermann authored
This variable is never read, and can be removed.
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Max Kellermann authored
The pointer becomes invalid due to pa_simple_free(), which may lead to segmentation faults when the output is reopened later.
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Max Kellermann authored
Use GLib allocation and logging functions.
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Max Kellermann authored
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Max Kellermann authored
When the decoder exited before the buffer has grown big enough ("buffer_before_play"), the player thread waited forever. Add an additional check which disables buffering as soon as the decoder exits.
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Max Kellermann authored
Don't accept 24 bit audio. Force MPD to use 16 bit if anything other than 8 or 16 bit is selected.
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Max Kellermann authored
The local variable "play_audio_format" is updated every time the player starts playing a new song. This way, we always know exactly which audio format is current. The old code broke when a new song had a different format: ob.audio_format is the format of the next song, not of the current one - using this caused breakage for the software volume control.
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Max Kellermann authored
A decoder_flush() invocation was missing in the FLAC plugin, resulting in casual assertion failures due to a wrong assumption about the last chunk's audio format. It's much easier to remove that decoder_flush() function and make the decoder thread call ob_flush().
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Max Kellermann authored
There are no callers which pass audio_format==NULL, and it shouldn't be allowed.
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Max Kellermann authored
Request the next song from the playlist (by clearing pc.next_song) only if the player command is empty. If it is not, the player may be clearing the song that has already been queued, leading to an assertion failure.
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Max Kellermann authored
Call ob_clear() in decoder_command_finished() instead of implementing that call in every decoder plugin.
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Max Kellermann authored
Remember the seek_where argument and call decoder_command_finished() immediately. This way, the player thread can continue working, and we can receive more commands. This also fixes several issues which resulted in broken frames, leading to erroneos "elapsed" values: frames weren't parsed properly, since the code was checking for command!=NONE.
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Max Kellermann authored
Previously, the function would only return when a STOP was issued. It makes more sense to consider all possible commands.
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Max Kellermann authored
Break the large function mp3_read() into smaller pieces.
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Max Kellermann authored
Break the large function mp3_read() into smaller pieces.
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Max Kellermann authored
Break the large function mp3_read() into smaller pieces.
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Max Kellermann authored
Break the large function mp3_read() into smaller pieces.
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Max Kellermann authored
Break the large function mp3_read() into smaller pieces.
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Max Kellermann authored
dc_seek() won't send a SEEK command to the decoder thread unless the stream is seekable. No need to do another check; convert that to an assertion.
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Max Kellermann authored
need_chunks() returns a decoder_command enum. Store its return value as this type.
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- 28 Oct, 2008 6 commits
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Max Kellermann authored
The function mp3_decode_first_frame() is too large. Move some code to separate smaller functions.
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Max Kellermann authored
http://xkcd.com/292/
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Max Kellermann authored
This removes the need for util.h.
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Max Kellermann authored
Use the C99 bool data type for boolean values.
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Max Kellermann authored
Renamed all functions and variables. Also removed the mp3DecodeData typedef.
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Max Kellermann authored
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