- 10 Apr, 2006 36 commits
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Jacek Caban authored
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Jacek Caban authored
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Hans Leidekker authored
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Hans Leidekker authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Huw Davies authored
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Jason Green authored
Adds more debugging FIXME's if a specific WINED3DFMT_??? isn't supported.
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Eric Kohl authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
Based on a patch sent by Matthew Kehrer a while ago.
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Stefan Dösinger authored
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James Hawkins authored
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Eric Pouech authored
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Ivan Gyurdiev authored
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Ivan Gyurdiev authored
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Ivan Gyurdiev authored
Map: D3DFMT_L16 -> GL_LUMINANCE16_EXT D3DFMT_A16B16G16R16 -> GL_RGBA16_EXT as Raphael suggested. Also increase the returned Bpp for unknown and unhandled formats from 4 to 8 bytes - this part fixes segfault in the F.E.A.R demo. It now shows some flashy graphics before it dies again :)
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Alexander N. Sørnes authored
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Huw Davies authored
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Hans Leidekker authored
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Robert Reif authored
Fix 2 bugs in the error paths of the ds3d.c test (coverity).
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Jeff Latimer authored
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Detlef Riekenberg authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
- Fix ref counting. - Use This->window instead of QI in NSContainer_Release.
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- 08 Apr, 2006 4 commits
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Antonio Codazzi authored
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Antonio Codazzi authored
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Antonio Codazzi authored
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Antonio Codazzi authored
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