- 24 Dec, 2006 9 commits
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Hans Leidekker authored
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
ole32: Performing a COM call from within the processing of a sent message during a wait for completion of another COM call is not allowed. Add a test for the behaviour where RPC_E_CANTCALLOUT_ININPUTSYNCCALL is returned.
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Rob Shearman authored
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Rob Shearman authored
ole32: Track the pending call count so that the correct call type can be passed to the message filter HandleInComingCall function.
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Rob Shearman authored
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Duane Clark authored
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Vitaliy Margolen authored
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- 22 Dec, 2006 9 commits
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Dmitry Timoshkov authored
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James Hawkins authored
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Dmitry Timoshkov authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Jacek Caban authored
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Jacek Caban authored
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- 21 Dec, 2006 22 commits
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Huw Davies authored
gdi32: Extract the constituent TrueType files from Mac suitcase fonts into the user's caches directory and use these instead of the original suitcase.
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Francois Gouget authored
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Ken Thomases authored
Keep increasing the buffer until the returned length is more than two records smaller than the buffer we provided.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Paul Vriens authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
Rather than have the Audio Unit render callback traverse the queue of wave headers looking for complete ones, and sending a message to the message thread for each one it finds, just send one message to tell the message thread to do that work itself. The render callback is called in a real-time priority thread and is expected to return as quickly as possible.
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
wodHelper_PlayPtrNext is only called when state == WINE_WS_PLAYING. Also, it clears dwPartialOffset itself. wodWrite only calls wodHelper_BeginWaveHdr[Write] with a non-NULL lpWaveHdr parameter. wodWrite is not called from the Audio Unit render callback, so it can use Wine debug channels.
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Ken Thomases authored
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Ken Thomases authored
This refactoring prepares the ground for subsequent refactoring of wodHelper_BeginWaveHdr.
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Ken Thomases authored
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Ken Thomases authored
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