- 07 Jun, 2011 35 commits
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Jacek Caban authored
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Jacek Caban authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt to wined3d_check_pixel_format_depth().
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Henri Verbeet authored
This also changes the texture level to always be zero while we're at it. In practice depth/stencil textures should rarely have multiple levels, if ever, but only 0 makes sense here.
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Henri Verbeet authored
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Henri Verbeet authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
Removing an installed file is normal as part of a rollback.
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 06 Jun, 2011 5 commits
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Łukasz Wojniłowicz authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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