1. 03 Mar, 2008 1 commit
  2. 26 Jul, 2007 1 commit
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  9. 07 Jun, 2006 1 commit
    • H. Verbeet's avatar
      d3d9: Fix QueryInterface. · 34e2e2bd
      H. Verbeet authored
      QueryInterface should return S_OK on success and set the object
      pointer to NULL on failure. This is similar to the patch Ivan
      submitted a while ago for wined3d.
      34e2e2bd
  10. 23 May, 2006 1 commit
  11. 22 May, 2006 1 commit
  12. 06 Apr, 2006 2 commits
  13. 28 Mar, 2006 1 commit
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  20. 27 May, 2005 1 commit
  21. 29 Mar, 2005 1 commit
    • Oliver Stieber's avatar
      - Volume now inherits Resource. This isn't the way Microsoft implements · 67f2ad45
      Oliver Stieber authored
        the interface but it is more correct way (Microsoft even have a
        resource type of volume).
      - Moved usage, format, allocatedMemory and size onto the resource
        class structure.
      - Refactored Preload for classes that inherit BaseTexture, preload now
        binds the texture instead of bind texture calling preload, bindTexture
        allocated a glTexture if there isn't one.
      - Added two new class static members BaseTexture_CleanUp and
        Resource_CleanUp that should be called by classes that implement
        BaseTexture or Resource.
      67f2ad45
  22. 11 Mar, 2005 1 commit
  23. 28 Jan, 2005 1 commit
  24. 24 Jan, 2005 1 commit
  25. 18 Jan, 2005 1 commit
    • Jason Edmeades's avatar
      - Handle failures to allocate storage more gracefully. · 33025b20
      Jason Edmeades authored
      - Only prototype the interfaces which are subclassed (I overdid it
        last time!).
      - Implement Get/Set Texture and GetBackBuffer, plus device's
        GetDisplayMode / GetDeviceCaps.
      - Make some of the d3d9 skeleton code issue fixme's to highlight code
        which hasn't been migrated yet.
      - Correct the d3d9 headers for D3DSURFACE_DESC which caused stack
        corruption in demos.
      33025b20
  26. 17 Jan, 2005 1 commit
  27. 09 Jan, 2005 1 commit
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  30. 23 Aug, 2004 1 commit
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  33. 01 Jul, 2003 1 commit