- 28 Jul, 2010 4 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
~0U always >= (in_count + 2).
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- 26 Jul, 2010 5 commits
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Matteo Bruni authored
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Henri Verbeet authored
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Henri Verbeet authored
Calling surface_prepare_texture_internal() twice on the same surface is harmless, but unnecessary.
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Henri Verbeet authored
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Henri Verbeet authored
Concept based on a patch by Stefan.
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- 23 Jul, 2010 2 commits
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Henri Verbeet authored
wined3d: Avoid loading the destination surface in stretch_rect_fbo() if it will be completely overwritten.
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Henri Verbeet authored
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- 22 Jul, 2010 6 commits
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Stefan Dösinger authored
The comment above the code correctly mentions that this optimization does not work if oC0 is written partially, but the code doesn't actually check for this condition.
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Stefan Dösinger authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 21 Jul, 2010 6 commits
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Alexandre Julliard authored
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Luke Bratch authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 20 Jul, 2010 2 commits
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Henri Verbeet authored
The few functions that care about the read buffer should explicitly set it themselves, instead of assuming any particular state.
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Henri Verbeet authored
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- 19 Jul, 2010 3 commits
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Florian Köberle authored
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Rico Schüller authored
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Seth Shelnutt authored
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- 08 Jul, 2010 1 commit
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Henri Verbeet authored
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- 24 Jun, 2010 2 commits
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Francois Gouget authored
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Francois Gouget authored
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- 22 Jun, 2010 2 commits
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Henri Verbeet authored
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Matteo Bruni authored
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- 18 Jun, 2010 1 commit
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Roderick Colenbrander authored
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- 15 Jun, 2010 1 commit
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Rico Schüller authored
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- 11 Jun, 2010 1 commit
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Henri Verbeet authored
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- 07 Jun, 2010 1 commit
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Henri Verbeet authored
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- 02 Jun, 2010 1 commit
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Henri Verbeet authored
0 isn't a valid sampler state, and including it would overflow the stateblock's contained_sampler_states array in stateblock_init_contained_states().
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- 01 Jun, 2010 2 commits
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Wolfram Sang authored
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Henri Verbeet authored
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